![Level One Zombie [LitRPG, World Dungeon]](/_next/image?url=https%3A%2F%2Fwww.royalroadcdn.com%2Fpublic%2Fcovers-large%2F146717-level-one-zombie-litrpg-world-dungeon.jpg%3Ftime%3D1773028273&w=640&q=75)
by Matthew-McKay
Frank isn’t exactly a model citizen. He's also not here to save Earth; he just wants his favorite curse word back. Too bad the World Dungeon drops him in as a zombie with a level cap of 1 and a profanity filter that turns every F-bomb into “frank.” Earth is repossessed and rebranded by a mega corp called DungeonCore. The prize is ownership of the planet. This season is Hardcore Mode: if he dies, he gets stuck in his Lair until the next expansion drops, losing everything but the account unlocks he’s scraped together. Every death adds growing galactic debt to cover his auto-respawn fees. Humanity gets a head start, but deep-pocketed aliens are lining up to buy their way in. To make matters worse, some corporate genius hands all the hero classes to the NPCs, while actual players get saddled with monster classes. Frank spawns as a lowly zombie. All he’s got is stubbornness, handyman’s grit, and an accidental Universe First achievement that lets him build a class of his own. Frank’s no hero; he’s not even alive, technically. However, he is petty enough to move mountains if it means unlocking one four-letter word. Will that be enough to win? Probably not. But it might be enough to swear again. Level One Zombie is a darkly funny, System-forward LitRPG with Lair/town building, bureaucratic satire, and a delightfully petty anti-hero. What to expect:Single POV, first-person, past-tenseCursing, and lots of itDeeply flawed, badass, anti-hero, male MCDark themes (which are neither fetishized nor glorified)Lair building with worker and resource managementThemed Instances (dungeons) with interesting boss fightsCrunchy LitRPG with System messages and loads of stats and menus What not to expect:Romance Chapter length:2k to 2.5k Schedule:Mon, Tue, Thur @ 7:05 am EST
#8
6/8/2026
Peak #43
0d
#7
6/4/2026
Peak #50
0d
#6
6/4/2026
Peak #49
0d
#5
6/3/2026
Peak #50
0d
#4
6/2/2026
Peak #48
0d
Rank updated 13 Aug 2026, 14:28 UTC
Entry forecast updated 13 Aug 2026, 04:15 UTC
Overall Rising Stars shadow rank
deep field · ~#7237 of 7,531 · 7187 below #50
By genre
beats 64% of similar stories
not enough data yet
beats 94% of similar stories
Mid-pack, room on both levers
Traffic and conversion both sit mid-field for a story this size. Growth here compounds from consistency: steady cadence feeds traffic, and a sharper hook lifts what each view is worth.
At this conversion, the Satire Rising Stars bar (≈1 new followers/day) costs about 267 views/day — the story currently gets ~1.6k.
Benchmarks: 8,060 active Royal Road stories, percentiles within the 50–149 chapters band, cohort of 2026-07-02. Conversion is measured as followers gained per 1,000 views over the recent window.