RR TrackerRR Tracker
RankingsStoriesNew StoriesAnalyticsGenresRecordsPatreonTracked
Royal Road Tracker
AboutPrivacyRoyal Road

Not affiliated with Royal Road. Data updated every 15 minutes.

Scions of the Otherworld [Historical Fantasy/Adventure]

Scions of the Otherworld [Historical Fantasy/Adventure]

by M_Gorman

Portal Fantasy / IsekaiUrban FantasySlice of LifeDramaAdventureFantasyHistoricalRomance SubplotLow FantasyPortal Fantasy / IsekaiUrban FantasyMultiple Lead CharactersSlice of LifeDrama
Rising Stars:Historical #32

Book 1: The Blighted Treasure (Complete) A supernatural fight for the fate of 15th Century Ireland might be decided by a pair of farmers. Their parents’ passing leaves brothers Donal and Finn with little more than a failing farm. Finn sets aside his ambitions to save their family’s land and help Donal deal with a disorder that torments his mind. Donal is forced to fend for himself after his older brother is kidnapped by a creature known only through folk tales – a headless rider. As Donal sets out to save his brother, he learns the truth about his family. Their mythical heroes, the Tuatha Dé, are real, and the brothers are among their descendants. Ancient villains known as the Fomori are bent on unleashing a supernatural blight upon the land. Other local descendants of the Tuatha Dé take Donal on a journey across medieval Donegal. He’ll learn about ancient magic hiding in plain sight. He’ll stand toe-to-toe with mythical creatures, fight off sorcerers’ spells and cross spears with brutes twice his size. Can Donal and his people catch the Fomori in time to save their home? Book 2: Lost in the Otherworld (Complete!) To save his home, Donal MacLaughlin has to get help from the person who ripped his family apart. Fomori continue their fight to invade 15th Century Tyrconnell. Donal and the other Sílrad must find the two remaining Treasures of the Tuatha Dé, the Sword of Light and the Spear of Victory, if they are to repel the invasion. Unfortunately for them, both weapons are hidden in the Otherworlds, a one-way journey for all mortals. An old acquaintance awaits on the other side to help them find both the weapons of their salvation and the means of returning home. Countless creatures of myth, untold hazards and miles of perilous travel lie between the Sílrad and their contact. Donal, Finn, Siobhan and Maeve must reach out to old friends and unwilling allies across northern Ireland to increase their slim chances of success. Book 3: Due Fall 2026 NOTE: This series only appears on Royal Road and my Patreon. If you are reading this from another site, it is a pirated copy.RESEARCHED AND WRITTEN WITHOUT ANY AI. Concept art contains some AI elements as placeholders until I can afford to hire someone.

View on Royal RoadEvolutionPatreonSet Alert
Changes shown for: last 90d
24h7d30d90dAll
Current Rank
#32
Peak Rank
#25
Followers
358
+23
Story Timeline

Started

1y ago

10

2mo ago

20

2mo ago

50

2mo ago

100

2mo ago

250

2mo ago

Entered Historical RS

2mo ago

#25 Historical

2mo ago

Left Historical RS

1mo ago

Entered Historical RS

1mo ago

#50 Historical

1mo ago

Left Historical RS

1mo ago

OverviewEngagementProseChapters
Favorites
N/A
-90
FVR
0.55%
Rating
4.80
Ratings
N/A
-34
Reviews
N/A
0
Comments
N/A
0
RS Days
48
Total Chapters
120
Total Words
0
Avg Length
0
Analyzed
0
Chapter Analysis
Word counts and prose metrics for each chapter
#TitleWordsFK GradeDialogueSSPVariation
0Prologue: The decision0----
11) Three years later0----
22) Finding Finn0----
33) The headless rider0----
44) A rescue of gold and thunder0----
5
5) A place for the night
0
-
-
-
-
66) Sílrad of the Tuatha Dé0----
77) A druid's motive0----
88) A test of stone0----
99) A glimpse of what was0----
1010) A shadow's blame0----
1111) Getting the messages with Maeve0----
1212) The farrier at the end of the road0----
1313) The punch, the shove and the circle0----
1414) Donal stirs the pot0----
1515) A real apology0----
1616) Hiding from the hungry0----
1717) A random display of strength0----
1818) The bat in the night0----
1919) The race to Doe0----
2020) Titles and notions0----
2121) Contrasts in magic0----
2222) Remnants of the Red Javelin0----
2323) The source of 'martial' magic0----
2424) Breaslin's secret benefactor0----
2525) The creeping fog0----
2626) The case for ambidexterity0----
2727) Sun, incense and smothered flame0----
2828) The right support, the wrong assumptions0----
2929) The river under the abbey0----
3030) Rats and late arrivals0----
3131) Smallest of three targets0----
3232) Two seared, one saved0----
3333) Covered tracks and reshuffled priorities0----
3434) Lying very low0----
3535) Tides, seasons and struggles0----
3636) Through the night0----
3737) Of someone else's accord0----
3838) Collapse0----
3939) A chat between peers0----
4040) Last stand0----
4141) Epilogue0----
42Tale 1, 1) Grim news from the west0----
43Tale 1, 2) With their weapons0----
44Tale 1, 3) Each path forward0----
45Tale 1, 4) His finest work0----
46Tale 1, 5) Tracking absolution0----
47Tale 2, 1) The stag0----
48Tale 2, 2) The stench of safety0----
49Tale 2, 3) Shared trust0----
50Tale 2, 4) Magic takes all kinds0----
51Tale 2, 5) Old oaks and earthen surprises0----
52Tale 2, 6) By whose hand0----
53Tale 2, 7) Plans of dumb luck0----
54Tale 2, 8) Best not get caught0----
55Tale 2, 9) The redhead who lived past Derry0----
56Tale 2, 10) Magical geometry0----
57Tale 2, 11) Evening the odds0----
58Tale 2, 12) Techniques of persuasion0----
59Tale 2, 13) Goodbye for now0----
60Book 2: Lost in the Otherworld (summary and chapter list)0----
61Prologue: The window0----
621) Disguises0----
632) The good people of Killybóthar0----
643) Managing expectations0----
654) Wake up, you two!0----
665) A rude welcome0----
676) Two confessions0----
687) Master's displeasure0----
698) Maeve returns0----
709) Inching toward Rathmullan0----
7110) The hard sell0----
7211) The family business0----
7312) Kettles, wolves and captive guests0----
7413) A dirty trick0----
7514) Judgement and snobbery0----
7615) The woman in question0----
7716) Assessment0----
7817) Miscalculations and crowded quarters0----
7918) Old scars0----
8019) Wavesweepers0----
8120) Shields, not spears0----
8221) Ripples of grey light0----
8322) The plane of mists0----
8423) Gauntlet0----
8524) At every turn0----
8625) The land over the waves0----
8726) Scapegoats0----
8827) Amicable captors0----
8928) Derglocha0----
9029) Ancestor0----
9130) Meeting on the green0----
9231) Walking, talking bits of magic0----
9332) Prepare for rejection0----
9433) Trapped0----
9534) Breathless0----
9635) The yellow gate0----
97SPECIAL: Map and descriptions of middle Tír Tairnigire and Tír na mBeo0----
9836) Namesakes0----
9937) Fences0----
10038) The Red Tower0----
10139) The spring0----
10240) Hags, hounds and lists0----
103SPECIAL: Map and descriptions of Tír fo Thuinn and Tech Duinn0----
10441) Infiltration0----
10542) One word0----
10643) Ascending0----
10744) The price of peace0----
10845) A formal gathering0----
10946) Bribery0----
11047) Fergal's gambit0----
11148) The stone cottage0----
11249) Anchors0----
11350) Subterfuge and pity0----
11451) One of a kind0----
11552) An emptied scale0----
11653) Aftermath0----
11754) Corrupted intent0----
11855) Hands0----
11956) Epilogue0----