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The Integrated Lands - Rotland: A LitRPG Apocalypse

The Integrated Lands - Rotland: A LitRPG Apocalypse

by Zetomil

ActionAdventureApocalypseDungeon CrawlerFantasy

Mark saw only one way to save his comatose mother after the world changed: Necromancy. Transported into a vast underground world full of danger and opportunity, he has until the end of the tutorial to grow in power and reclaim the hospital. He will need to exploit every advantage he has in order to emerge victorious against the rest of the tutorial's inhabitants. The first thing to prioritize are skills — the source of magic in this new world. And a pocket dimension full of soil will help him do just that. --- What to expect: - Necromancy progression - Large loot storage

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Current Rank
N/A
Peak Rank
N/A
Followers
870
-3
Story Timeline

Started

2y ago

Tracking

2mo ago

OverviewViews and follower statisticsEngagementProseChapters
Favorites
238
0
FVR
0.33%
Rating
4.06
Ratings
104
0
Reviews
N/A
0
Comments
N/A
0
RS Days
0
Total Chapters
122
Total Words
0
Avg Length
0
Analyzed
0
Chapter Analysis
Word counts and prose metrics for each chapter
#TitleWordsFK GradeDialogueSSPVariation
1Chapter 1: Before the End0----
2Chapter 2: Pocket Plane0----
3Chapter 3: Practiced Mage0----
4Chapter 4: Threat0----
5Chapter 5: New Life0----
6
Chapter 6: Bruce
0
-
-
-
-
7Chapter 7: Animate Dead0----
8Chapter 8: Enhancements0----
9Chapter 9: Goblin Outpost0----
10Chapter 10: Raise Dead0----
11Chapter 11: Outpost Cleared0----
12Chapter 12: Theodore0----
13Chapter 13: Test of the Dead0----
14Chapter 14: Group Dynamics0----
15Chapter 15: Ambushed0----
16Chapter 16: Breaking Away0----
17Chapter 17: Manhunt0----
18Chapter 18: Weird Orb0----
19Chapter 19: Ruined Castle0----
20Chapter 20: Skeleton Mage0----
21Chapter 21: Upgraded Identify0----
22Chapter 22: Morals0----
23Chapter 23: Samara0----
24Chapter 24: Encountering Theodore0----
25Chapter 25: Crucial Steps0----
26Chapter 26: Investigations0----
27Chapter 27: Class Upgrade0----
28Chapter 28: Class Skills0----
29Chapter 29: Feral Goblin Raiding Parties0----
30Chapter 30: Necromantic Mace0----
31Chapter 31: Wooden Dagger0----
32Chapter 32: Digging0----
33Chapter 33: Floor Map0----
34Chapter 34: Central Mines0----
35Chapter 35: Discovery0----
36Chapter 36: Bounty Board0----
37Chapter 37: Not a Challenge0----
38Chapter 38: Hidden Depths0----
39Chapter 39: Fruits of Labor0----
40Chapter 40: Facing Trouble0----
41Chapter 41: Lesser Hydra0----
42Chapter 42: Path of Foliage0----
43Chapter 43: Druid Inheritance0----
44Chapter 44: Probing the Obstruction0----
45Chapter 45: First Druid Skill0----
46Update on Hiatus - Soon?0----
47Chapter 46: Molding Life0----
48Chapter 47: Unshackled0----
49Chapter 48: Invading the Druid Grove0----
50Chapter 49: Awakened Mines0----
51Chapter 50: Higher Undead0----
52Chapter 51: Skills and Talents0----
53Chapter 52: Ghoul Maze0----
54Chapter 53: Preparations0----
55Chapter 54: Clearing a Horde0----
56Chapter 55: Developing Corpse Spells0----
57Chapter 56: Mark Slaying Goliathans0----
58Chapter 57: Necromancer Exchange0----
59Chapter 58: Spellcraft0----
60Chapter 59: Guildstrike0----
61Chapter 60: Spell Variants and Rare-quality Raise Dead0----
62Chapter 61: Soul Vision0----
63Chapter 62: Raise Revenant0----
64Chapter 63: Fair Adventurers' Ambush0----
65Chapter 64: Nova Slaying Goliath0----
66Chapter 65: Demigiant0----
67Chapter 66: Dragons and Giants0----
68Chapter 67: Respite0----
69Chapter 68: Guild Extermination0----
70Chapter 69: Radiant Truth0----
71Chapter 70: Bloodfiend Slaughterer0----
72Chapter 71: A Choice of Portals0----
73Chapter 72: First Day in the Goliathan Ruins0----
74Chapter 73: Ilana, the Archmage0----
75Chapter 74: The Layout of the City Ruins0----
76Chapter 75: Dragon0----
77Chapter 76: Preparations0----
78Chapter 77: Ritual of Unraveling0----
79Chapter 78: Path of Ascension0----
80Chapter 79: Returning Home0----
81Chapter 80: Grim Tidings0----
82Chapter 81: Herbal Riftland0----
83Chapter 82: The Cycle of Life0----
84Chapter 83: Verdant Lands0----
85Chapter 84: Town Hall Activation0----
86Chapter 85: Merchant Madness0----
87Chapter 86: Silverine Paste0----
88Chapter 87: Floral Art-Making0----
89Chapter 88: Magic Amplifier, Initial0----
90Chapter 89: Amplification Magic0----
91Chapter 90: Strangers0----
92Chapter 91: Finding Nova0----
93Chapter 92: Joseph Bauchmann0----
94Chapter 93: Dungeon Clearing0----
95Chapter 94: Finding Theurge0----
96Chapter 95: Theurge, Besieged0----
97Chapter 96: Occupying the Shadowlands Town Hall0----
98Chapter 97: Bringing Back the Necromancer Association0----
99Chapter 98: The End of a World0----
100Chapter 99: Attaining Titles0----
101Chapter 100: Defending Against the First Beast Incursion0----
102Chapter 101: The Five Dungeons0----
103Chapter 102: E-Grade Nightmare0----
104Chapter 103: A Grave Pit0----
105Chapter 104: Harvest of Monsters0----
106Announcement: A Brief Vacation0----
107Cover Art Display + Hiatus Update0----
108Chapter 105: Talented0----
109Chapter 106: Closing in on Kyle0----
110Chapter 107: Escape From Bird0----
111Chapter 108: A Windfall0----
112Chapter 109: Experimentation0----
113Chapter 110: Touch Spells0----
114Chapter 111: Methods of Evolution0----
115Chapter 112: Horrible Neighbors0----
116Chapter 113: Ruin Chimera0----
117Chapter 114: Trouble on All Sides0----
118Chapter 115: Incineration0----
119Chapter 116: Tunnels, Once Again0----
120Chapter 117: Ambushed0----
121Chapter 118: Retaliation0----
122Hiatus Announcement - Health—----