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Deviant's Masquerade: Hacking Reality (A teenage Mad Scientist's story.)

Deviant's Masquerade: Hacking Reality (A teenage Mad Scientist's story.)

by Arthicern

ActionAdventureComedyFemale LeadGameLit
Shadow rank ~#1200 in Comedy↓43

In a world filled with super powered Deviants, portals to other dimensions, and cannibal-ghost zombies, Maya Williams is a smart girl. Smart enough to hack reality itself. Of course being a mad scientist did come with a few... flaws... But what teenager didn't have issues? Be it family, romance -a lack there of-, or the occasional bout of megalomania and thoughts of world domination. Regardless! No amount of teenage drama or mental instability was going to stop her from becoming a hero! Just as soon as she could get the voices in her head to quit bickering anyway. --- Please Note: This is a version of a forum quest I run following a teenage Mad Scientest with heroic tendencies in the same city/setting as my other stories the Huntsman's Quest and Get Ink'd. Meaning that while a majority of the plot is made up by me, the major choices as well as what each chapter is about are usually made by the actual readers in forum votes. Additionally, given how this is essentially a story version of a Tabletop game there is also a background RPG system that while the characters aren't necessarily aware of, the readers can see these stats to know how each chosen 'Action' effects their character's development.

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Current Rank
N/A
Peak Rank
N/A
Followers
338
+338
Story Timeline

Started

5y ago

OverviewViews and follower statisticsEngagementProseChapters
Favorites
89
+89
FVR
0.11%
Rating
4.30
Ratings
88
+88
Reviews
N/A
0
Comments
N/A
0
RS Days
0
Total Chapters
166
Total Words
0
Avg Length
0
Analyzed
0
Chapter Analysis
Word counts and prose metrics for each chapter
#TitleWordsFK GradeDialogueSSPVariation
1Prologue (Pt. 1)—----
2Prologue (Pt. 2)—----
3Prologue (Pt. 3)—----
4Turn 1—----
5Turn 2—----
6Turn 3
—
-
-
-
-
7Turn 4: Scrap for the Scrap God—----
8Turn 5—----
9Turn 6—----
10Turn 7—----
11Turn 8—----
12Turn 9—----
13Turn 10—----
14Turn 11—----
15Turn 12—----
16Turn 13—----
17Turn 14—----
18Turn 15—----
19Turn 16—----
20Turn 17—----
21Rave, Rave, Revolution! First Beat!—----
22Rave, Rave, Revolution! Second Beat!—----
23Rave, Rave, Revolution! Third Beat!—----
24Rave, Rave, Revolution! Fourth Beat!—----
25Rave, Rave, Revolution! Final Beat!—----
26Turn 18—----
27Turn 19—----
28Turn 20—----
29Turn 21—----
30Turn 22—----
31Turn 23—----
32Turn 24—----
33Turn 25—----
34Turn 26—----
35Turn 27—----
36Turn 28—----
37First Patrol (Pt. 1)—----
38First Patrol (Pt. 2)—----
39Turn 29—----
40Turn 30—----
41Turn 31—----
42Turn 32—----
43Turn 33—----
44Turn 34—----
45End of Summer Festival (Pt. 1)—----
46End of Summer Festival (Pt. 2)—----
47End of Summer Festival (Pt. 3)—----
48Resident Festival (4)—----
49Resident Festival (5)—----
50Resident Festival (6)—----
51End of Summer Festival (Pt. 7)—----
52End of Summer Festival (End)—----
53Turn 35—----
54Turn 36—----
55Turn 37—----
56Turn 38—----
57First Day of School (Pt. 1)—----
58First Day of School (Pt. 2)—----
59First Day of School (Pt. 3)—----
60First Day of School (Final)—----
61Turn 39—----
62Turn 40—----
63Turn 41—----
64Turn 42—----
65Turn 43—----
66Turn 44—----
67Turn 45—----
68Turn 46—----
69Turn 47—----
70Turn 48—----
71Turn 49—----
72Turn 50—----
73Turn 51—----
74Turn 52—----
75Turn 53—----
76Turn 54—----
77Turn 55—----
78Turn 56—----
79Turn 57—----
80Turn 58—----
81Crime In Progress: Home Invasion (I)—----
82Turn 59—----
83Turn 60—----
84Turn 61—----
85Turn 62—----
86Turn 63—----
87Haunted Hospital Halls (Pt.1)—----
88Haunted Hospital Halls (End)—----
89Turn 64—----
90Turn 65—----
91Turn 66—----
92Hell Hospital, First Dive (Pt. 1)—----
93Hell Hospital First Dive (Pt. 2)—----
94Turn 67- Talks and a Decision—----
95Turn 67 (Pt. 2)- Second Thoughts and Priorities Set—----
96Turn 68- Trespassing, Scavenging, and Programming—----
97Turn 69- Armor, Bots, and Ghosts—----
98Turn 70- Fire, Armor, and Minions—----
99Turn 71: Dungeons and Minions—----
100The Gamer Guilds' Dungeon (Entrance): A Deal With Decker—----
101Gamer Guild’s Dungeon (First Floor): The Rat Warren—----
102Gamer Guild’s Dungeon (First Break Room): Secondary Objectives—----
103Gamer Guild’s Dungeon (Second Floor): Kobold’s Keep—----
104Gamer Guild’s Dungeon (Second Floor): Killer Kobold—----
105Gamer Guild’s Dungeon (2nd Floor): Floor End—----
106Gamer Guild’s Dungeon (Final Shop And Exit)—----
107Turn 72: Halloween Plans, Heavy Metal, and Studying Madness—----
108Turn 73: Flowers, Bombs, and Explosives—----
109Turn 74: Better Dakka, Living Machines, and Hard Talks—----
110Quest: Hell Hospital (Part 1)—----
111Hell Hospital (Part 2-Boss Fight: The Bloodwolf)—----
112Hell Hospital (Epilogue)—----
113Turn 75: Bombs, Tasers, Stealth, and Death—----
114Halloween Event Prologue: Party Prep and Places to Go—----
115Halloween Event (Pt. 2): A Party With A Different Kind Of Scary—----
116Halloween Event (Pt. 3): Watching From The Sidelines—----
117Halloween Event (Pt. 4): Fleeing The Fire Fight—----
118Halloween Event (Pt. 5): Heading Home—----
119Halloween Event (Finale): End of the Night—----
120Turn 76: Mysteries, Secrets, And Tragedies—----
121Turn 77: Checking In And Going Out—----
122Patrol (3): Deviant Pursuit (1)- Location Discovered: ??? ????? ????? ??? (Warehouse District)—----
123First Bloody Ballroom (Introduction)—----
124First Bloody Ballroom—----
125First Bloody Ballroom (Second Set)—----
126First Bloody Ballroom (End)—----
127Turn 78: Concerns And Adjustments—----
128Turn 79: The Rise Of Machines And Medicine—----
129Turn 80: Science, Siblings, and Secrets—----
130Turn 81: New Friends And Old Friends—----
131Turn 82: Rushing Drone Improvements—----
132Nanowrimo Notice—----
133Turn 83: A Success, A Failure, And A Work In Progress—----
134Turn 83 (Pt. 2): Crime In Progress: Armed Robbery (I)—----
135Turn 83 (Pt. 3)- Crime In Progress: Armed Robbery (I)—----
136Turn 84 (Pt. 1): Building Madness And Upgrades—----
137Turn 84 (Pt. 2): Demented Database, Depressed Deviants, And Missing Meadows—----
138Turn 85 (Pt. 1): Meeting With Noah Delacroix—----
139Turn 85 (Pt. 2): Deviant Questions Between Teenage Deviants—----
1402024 Patreon Quest Demo 1 of 3 (Simon Lorde, The Overlord)—----
1412024 Patreon Quest Demo 2 of 3 (The Black Briar Library)—----
1422024 Patreon Quest Demo 3 of 3 (Smile Like You Mean It)—----
143Tru Grit’s Fight Pit, First Tourney (Pt. 1)—----
144Tru Grit’s Fight Pit: First Tourney (Pt. 2)- A Fiery First Fight—----
145Tru Grit’s Fight Pits: First Tourney (Pt. 3) Watching And Learning—----
146Tru Grit’s Fight Pits: First Tourney (Pt. 4)- A Psionic Second—----
147Tru Grit’s Fight Pits: First Tourney (Pt. 5): The Elven Practitioner Vs. The Guild Member—----
148Tru Grit’s Fight Pits: First Tourney (Pt. 6): A Floral Finisher—----
149Tru Grit’s Fight Pits: First Tourney (Pt. 7): Floral Scans—----
150Tru Grit’s Fight Pits: First Tourney (Pt. 8): Magic Vs. Science, A Drawn Out Duel—----
151Tru Grit’s Fight Pit, First Tourney (Pt. 9): Sufficiently Advanced Science—----
152Tru Grit’s Fight Pit, First Tourney (Pt. 10): Prize And Exit—----
153Turn 86: Post Fight Research And Upgrades—----
154Turn 87: Upgrades, Scans, And Discoveries—----
155Turn 88: Scouting Out The Hunters—----
156Turn 89: Collecting The Pods And Blaster Upgrades—----
157Meeting Stoker’s Slayers—----
158Turn 90: Bioware And Alchemy—----
159Turn 91: Preparing For Delivering A Beating—----
160Painted Phantoms (Pt. 1): Prologue—----
161Painted Phantoms (Pt. 2): Laying In Wait For Their Prey—----
162Painted Phantoms (Pt. 3): Sculptures’ Sepulcher—----
163Painted Phantoms (Pt. 4): Overclocked Overkill—----
164Painted Phantoms (Finale): Packing Up The Painting—----
165Turn 93: Building Defenses And Defensive Mechanisms—----
166Turn 93 (Pt. 2): Scans And Sorceries—----