
by ConD
THE FINAL GAME HAS BEGUN. AND THERE ARE NO RULES. In January 2026, the world as we knew it came to an end, swallowed up by the whims of the gods. Now, survival is dictated in the dark and ruthless Mirror World, a hell teeming with monsters orchestrated under the watchful eye of Itzpapálotl, the Goddess of Obsidian. Sariel is a lethal hunter. A relentless warrior in a black trench coat, with a fractured soul and a heart hardened by an unforgivable betrayal. His sole objective is to traverse the hell of the Tenth Game and claim absolute desire. However, his solitary and violent path collides with that of Luna, a young woman of unbreakable spirit who, despite bearing the deep traumas of an abusive past, refuses to lose her light. Trapped in a deadly odyssey through cities shrouded in twilight—from the desolate streets of Ensenada to the imposing, ruined Cathedral of Guadalajara—both must face the Nine Calamities: colossal titans, creatures of smoke, and neural parasites. But in a race where betrayal is the only currency, Sar and Luna will discover that their greatest challenge isn’t defeating the beasts that stalk them on the road, but daring to trust one another. Two broken pieces from different puzzles that must fit together if they are to survive. A promise sealed in blood. A race through the shadows. What is the true price of a miracle when seeking the ultimate grace?
| # | Title | Words |
|---|---|---|
| 1 | Prologue: The Reflection of Banality | — |
| 2 | Chapter 1: The Echo of the Apocalypse | — |
| 3 | Chapter 2: The Board Is Set | — |
| 4 | Chapter 3: The Inverted World | — |
| 5 | Chapter 4: Separate Paths | — |