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Arcane Archaeology [Isekai/Skill-Merging/Archaeology Inspired LitRPG]

Arcane Archaeology [Isekai/Skill-Merging/Archaeology Inspired LitRPG]

by Dylan King

ActionAdventureCraftingDungeon CrawlerFantasy
Shadow rank ~#1352 in Mystery↓30

Julian Locke grew up idolising Indiana Jones.  He took up the study archaeology and history fantasising about exploring Mayan temples protected by ancient ancestral magicks and outwitting deadly traps protecting the burial chambers of lost Pharoahs. But, when push came to shove, instead of taking risks to get out on digs, he took a good salary to work as an archivist for a Museum.  He likes his job. It's respectable. Safe. Boring. So when he is offered the chance to make a change, he jumps on it, even it is only a dream. Except that it isn't. Locke awakes in a world governed by stats and skills, where power can only be attained by gathering weapons and relics that seem somehow tied to his own world's ancient mythologies and cultures. Suddenly, every scrap of hidden or lost knowledge is there to be claimed by anyone with the strength and daring to do so.And Locke wants it all--strictly for the purposes of learning and the preservation of history, of course... What to expect:- Dungeons and biomes inspired by our-world mythology and culture - LitRPG where skills are learned via weapons, gear and relics - Skill merging and evolution - MC who starts off growing slow, but builds to being OP - MC in his 30s - A solo start, before an ensemble is very gradually introduced - guild building in the endgame - world starts very contained, but very gradually expands enormously Some inspirations: Primal Hunter, Azarinth Healer, Tomb Raider, Indiana Jones, the Tales games, my studying archaeology and history at University and my honking great big love of Celtic mythology and the outdoors.

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Followers
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Story Timeline

Started

3d ago

OverviewViews and follower statisticsEngagementProseChapters
Favorites
3
+3
FVR
2.04%
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Prose Analysis

Writing style and readability metrics

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Reading Ease
66

Flesch Reading Ease (60-70 ideal)

Chapters Analyzed
10

First 10 chapters sampled

Prose Metrics
Detailed analysis of writing style and patterns
Flesch-Kincaid Grade9.0
Reading level (US grade)Target: 5-7
Dialogue Ratio1.8%
Text in quotation marksTarget: 50-70%
SSP Ratio35.4%
Single-sentence paragraphsTarget: 30-50%
Sentence Variation11.7
Std dev of sentence lengthTarget: >8
Interiority Ratio19.0%
Paragraphs with thought markersTarget: 15-30%
Em-dash Frequency3.09/1k
Per 1000 wordsTarget: <2.5
Lexical Diversity0.397
Type-token ratioTarget: >0.6
Avg Chapter LengthN/A
Words per chapterTarget: 2k-4k