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Treat Value

Treat Value

by blueming

ActionDramaDungeon CrawlerFantasyKingdom Building

Every fight in the world runs on two things. Damage, which anyone can make. And attention - where the monster is looking - which nobody can make, which exists in a fixed amount the mement the fight starts, and which exactly one class in the System can pick up and put down somewhere else. Nobody took Tank.

View on Royal RoadEvolutionSet Alert
Changes shown for: last 7d
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Current Rank
N/A
Peak Rank
N/A
Followers
0
0
Story Timeline

Started

2w ago

OverviewViews and follower statisticsEngagementProseChapters
Favorites
0
0
FVR
0.00%
Rating
N/A
Ratings
0
0
Reviews
N/A
0
Comments
N/A
0
RS Days
0

Views and follower statistics

Follow the story's audience level and its rate of change.

24h7d30d90dAll

Current followers

0

Follower change

0

Current views

29

View change

+2
Followers over time
The observed total at each collection point
12-hour momentum calendar
Every day is split into AM and PM UTC. Brighter cells mark stronger follower gains.

Oct 4, 00:00 – Oct 4, 12:00 UTC

Completed 12-hour window

0

followers in this window

Mon
Tue
Wed
Thu
Fri
Sat
Sun
Oct
AMPMinside each day
LessMoreLoss
Followers gained per 12 hours
Change between the last observations in consecutive 12-hour UTC windows. The current incomplete window is faded.

In the selected period, the story gained 0.0 followers per 1,000 additional views.