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Dungeon Drifter: An SSS Copy LitRPG

Dungeon Drifter: An SSS Copy LitRPG

by ParallelGamer

ActionAdventureContemporaryCraftingDungeon Crawler
Rising Stars:Action #27Adventure #32All #38Contemporary #3Fantasy #33
On Rising Stars: Overall #38

Fifteen years ago, dungeons appeared across the world. Humanity didn't collapse. It got rich. Mana stones revolutionized energy, medicine, agriculture, transportation, and technology, kicking off the greatest economic boom in history. In America, delving became just another career—if your idea of a career involves living out of a trailer, crossing the country from dungeon to dungeon, hunting monsters, leveling up, and hoping the next drop is worth a fortune. Matthew Hayes never planned on becoming a delver. At twenty-eight, he had just quit his logistics job with a $100,000 severance package and absolutely no idea what to do next. Then he stumbled across videos of delvers traveling America in pickups and trailers, clearing dungeons by day and sorting loot by the campfire at night. A road trip with loot? That actually sounded pretty good. There was only one thing Matt needed to do first: finally get the Unique Skill he'd ignored for fifteen years assessed. The result was not what he expected. COPY — SSS Rank Matt can perfectly copy any Unique Skill he personally witnesses being activated. No weakened versions. No temporary imitations. No limit on how many he can store. For now, he can only copy skills up to C-rank and equip two at a time. For now. So Matt buys a truck, finds a trailer, and heads for his first F-rank dungeon. His plan is simple: Level up. Find better loot. Build something ridiculous. And see just how far across America an SSS-rank skill can take him. Dungeon Drifter is a modern-day dungeon-crawling LitRPG focused on loot hunting, buildcrafting, Skill Gems, rare and unique equipment, dungeon road trips, and a protagonist whose greatest advantage isn't a single overpowered build— it's being able to collect all of them. Dungeon Drifter is a modern-day dungeon-crawling LitRPG focused on loot hunting, buildcrafting, Skill Gems, rare and unique equipment, dungeon road trips, and a protagonist whose greatest advantage isn't a single overpowered build— it's being able to collect all of them. Want to see how this world began? Dungeon Day One is a companion series... Dungeon Day One: I Already Know the Meta — A Regression LitRPG What to ExpectLoot-heavy dungeon crawling — rare drops, Unique items, Skill Gems, crafting, and a lot of build tinkering.A modern American dungeon road trip — pickups, trailers, dungeon camps, and traveling from one dungeon to the next.PoE/Diablo-style buildcrafting — gear requirements, Passives, Skill Gems, Support Gems, resistances, and plenty of expensive mistakes to avoid.An SSS-rank Copy ability with real long-term potential — Matt starts at Level 1 and has to build the library, levels, gear, and knowledge to make it absurd.Solo delving and temporary parties — Matt is a drifter, not a permanent lone wolf.A prosperous dungeon world, not an apocalypse — humanity adapted, commercialized magic, and built an entire economy around delving.

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Current Rank
#38
Peak Rank
#1
Followers
471
+377
Story Timeline

Started

1mo ago

Entered Contemporary RS

1mo ago

#1 Contemporary

1mo ago

Entered Action RS

2w ago

#50 Action

2w ago

Left Action RS

2w ago

Entered Action RS

2w ago

#26 Action

2w ago

Entered Fantasy RS

2w ago

#29 Fantasy

2w ago

Entered Adventure RS

2w ago

#50 Adventure

2w ago

OverviewViews and follower statisticsEngagementProseChapters
Favorites
81
+67
FVR
0.70%
Rating
3.44
Ratings
115
+100
Reviews
N/A
0
Comments
N/A
0
RS Days
95
Total Chapters
59
Total Words
0
Avg Length
0
Analyzed
0
Chapter Analysis
Word counts and prose metrics for each chapter
#TitleWordsFK GradeDialogueSSPVariation
1Chapter 1 — I Wasn't Planning to Become a Delver—----
2Chapter 2 — My First Copy Was an F-Rank Coffee Skill—----
3Chapter 3 — The Parking Lot Was Harder Than the Dungeon—----
4Chapter 4 — Apparently, Walking Is a Waste of Time—----
5Chapter 5 — My First Party Is Still in School—---
-
6Chapter 6 — Zero Players, Boss Alive—----
7Chapter 7 — My First Boss Dropped a Pickaxe—----
8Chapter 8 — Apparently, Changing Your Mind Costs $500—----
9Chapter 9 — Apparently, I’m the Veteran Now—----
10Chapter 10 — The Perfect Solo Warrior Build Is Boring—----
11Chapter 11 — Apparently, Ohio Has Fire-Breathing Birds—----
12Chapter 12 — Apparently, Eight Skills Isn’t That Many—----
13Chapter 13 — Apparently, Walking Is Optional—----
14Chapter 14 — Apparently, Crafters Print Money—----
15Chapter 15 — Apparently, Wizards Are the Tankiest—----
16Chapter 16 — Apparently, White Items Can Be Expensive—----
17Chapter 17 — Apparently, Indiana Has Murder Factories—----
18Chapter 18 — Apparently, My Sword Is Terrible—----
19Chapter 19 — Apparently, Management Has Four Arms—----
20Chapter 20 — Apparently, Luck Is Expensive—----
21Chapter 21 — Apparently, Three Cleaves Are Better Than One—----
22Chapter 22 — Apparently, Taking a Day Off Is Progression—----
23Chapter 23 — Apparently, the Tutorial Ends at E-Rank—----
24Chapter 24 — Apparently, Being on Fire Is a Math Problem—----
25Chapter 25 — Apparently, More Life Solves Everything—----
26Chapter 26 — Apparently, Everyone Else Is Organized—----
27Chapter 27 — Apparently, You Change Belts Before the Boss Dies—----
28Chapter 28 — Apparently, Ten Years Costs Eighty-Eight Billion Dollars—----
29Chapter 29 — Apparently, Fifty-One Percent Isn't Enough—----
30Chapter 30 — Apparently, Seventy-Five Percent Still Hurts—----
31Chapter 31 — Apparently, Jewelry Has to Earn Its Slot—----
32Chapter 32 — Apparently, Good Loot Doesn't Mean Good Farming—----
33Chapter 33 — Apparently, Trash Mobs Can Make You a Billionaire—----
34Chapter 34 — Apparently, One Card Is Not Gambling—----
35Chapter 35 — Apparently, God Makes Trading Cards—----
36Chapter 36 — Apparently, Monsters Per Hour Is a Financial Metric—----
37Chapter 37 — Apparently, I Knew This Would Happen—----
38Chapter 38 — Apparently, Twenty Copies Unlocks B-Rank—----
39Chapter 39 — Apparently, My New Sword Needs Seven More Dexterity—----
40Chapter 40 — Apparently, There’s a Beach in the Portal Menu—----
41Chapter 41 — Apparently, I Came Here for Seven Dexterity—----
42Chapter 42 — Apparently, You Can Copy a Skill Wrong—----
43Chapter 43 — Apparently, Fifteen Percent Is Fast—----
44Chapter 44 — Apparently, D-Rank Is Permanent—----
45Chapter 45 — Apparently, This Dungeon Has No Loot—----
46Chapter 46 — Apparently, I Was Still Building for E-Rank—----
47Chapter 47 — Apparently, Three Seconds Is a Boss Fight—----
48Chapter 48 — Apparently, My Card Guy Owns the Card Stores—----
49Chapter 49 — Apparently, I Have Coworkers Now—----
50Chapter 50 — Apparently, $3.6 Billion Isn't Best-in-Slot—----
51Chapter 51 — Apparently, 1,024 People Still Isn't Full—----
52Chapter 52 — Apparently, Thirty Copies Doesn't Unlock Anything—----
53Chapter 53 — Apparently, $1,000 Feels Cheap Now—----
54Chapter 54 — Apparently, My Flask Can Drink Itself—----
55Chapter 55 — Apparently, Everyone Owns a Kimono—----
56Chapter 56 — Apparently, Babel Was a Mistake—----
57Chapter 57 — Apparently, Paradise Is Worth One of Ten Slots—----
58Chapter 58 — Apparently, Testing Nine New Skills Takes an Entire Workday—----
59Chapter 59 — Apparently, Level Twenty Is Too Early to Go Shopping—----