![Dungeon Core × Monster Girls[Books 1 Available on Amazon]](/_next/image?url=https%3A%2F%2Fwww.royalroadcdn.com%2Fpublic%2Fcovers-large%2Fdungeon-core-monster-girls-aaaaol2euhk.jpg%3Ftime%3D1786647883&w=640&q=75)
by Ryuka Tsukise
I died and woke up as a Dungeon Core. I have no body, no hands, and no way to run. If my Core is destroyed, I die.If someone carries it outside my territory, I die. So survival comes down to one thing: Build a dungeon no one can easily conquer. Using Dungeon Points, I can create rooms, traps, workshops, waterways, living spaces, and summon Monster Girls to help me expand. My first companion is Lulu, a cheerful Slime Girl. She is terrible in a direct fight—but surprisingly useful for cleaning, water control, maintenance, and traps. And she is only the beginning. A Goblin Girl can craft and build.An Arachne can turn her thread into tools, alarms, and defenses.A Lamia can move loads no one else can handle. Every new companion gives the dungeon new possibilities. Every mistake creates a new problem to solve. A failed trap becomes a better defense.Waste becomes a resource.Heat becomes a heating system.A dangerous cave slowly becomes a place where monsters can actually live. But growth brings attention. Wild monsters begin to find the dungeon. And eventually, so do humans. Dungeon Core × Monster Girls is a progression fantasy focused on dungeon building, resource management, crafting, traps, Monster Girls, and turning every failure into the next upgrade. Wenn euch Dungeon Core × Monster Girls gefällt, könnt ihr Band 1 jetzt auch als Kindle-Ausgabe auf Amazon lesen! 💎 Dungeon Building⚔️ Fallen & Kämpfe🛠️ Crafting & Ausbau👾 Monster Girls 📖 Dungeon Core × Monster Girls – Band 1https://www.royalroad.com/amazon/B0HF62MBCZ Vielen Dank fürs Lesen und für eure Unterstützung!
| # | Title | Words |
|---|---|---|
| 1 | Chapter 1: I Woke Up as a Dungeon Core | 0 |
| 2 | Chapter 2: Things Don’t Go According to Plan | 0 |
| 3 | Chapter 3: Drainage Doesn’t End When You Flush It Away | 0 |
| 4 | Chapter 4: Turning a Failed Drainage Channel into a Trap | 0 |
| 5 | Chapter 5: Nothing Goes to Waste | 0 |
| 6 | Chapter 6: Preparing to Welcome a Goblin Girl | 0 |
| 7 | Chapter 7: Hiring a Wild Goblin Girl | 0 |
| 8 | Chapter 8: You Don’t Know What You’ve Built Until It Fights | 0 |
| 9 | Chapter 9: There’s Thread Beyond the Wall | 0 |
| 10 | Chapter 10: I’m the Only One Who Knows What Spider Silk Is Worth | 0 |
| 11 | Chapter 11: The Final F-Rank Defense | 0 |
| 12 | Chapter 12: The Lamia Won’t Fit | 0 |
| 13 | Chapter 13: Heat Isn’t Something to Waste Either | 0 |
| 14 | Chapter 14: You Don’t Have to Buy Walls | 0 |
| 15 | Chapter 15: It’s Worse Because He Went Home | — |
| 16 | Chapter 16: You Can’t Design for What You Don’t Know | — |
| 17 | Chapter 17: Stop Right There | — |
| 18 | Chapter 18: Two Entrances | — |
| 19 | Chapter 19: The Price of a Bag of Salt | — |
| 20 | Chapter 20: Free Stone Isn’t Free | — |
| 21 | Chapter 21: Stone Is Heavy | — |
| 22 | Chapter 22: A Human Chisel | — |
| 23 | Chapter 23: Blades Don’t Reset Themselves | — |
| 24 | Chapter 24: Don’t Let Them Build the Road | — |
| 25 | Chapter 25: Footprints Don’t Disappear | — |
| 26 | Chapter 26: The Entrance Is Part of the Dungeon Too | — |
| 27 | Chapter 27: An Easy Road Is Easy for Enemies Too | — |
| 28 | Chapter 28: Putting Up the Guild’s Sign | — |
| 29 | Chapter 29: The Condition for Eating Salt | — |
| 30 | Chapter 30: The Hardest Part Comes After You Save Them | — |
| 31 | Chapter 31: An Injured Man Isn’t Cargo | — |
| 32 | Chapter 32: The Price of a Rescue | — |
| 33 | Chapter 33: Goodwill Brings Customers | — |
| 34 | Chapter 34: Medicinal Herbs Don’t Grow in the Dark | — |
| 35 | Chapter 35: The Fifth One Needs the Sun | — |
| 36 | Chapter 36: Light Doesn’t Bend | — |
| 37 | Chapter 37: Mirrors Are Expensive | — |
| 38 | Chapter 38: A Path for Carrying Sunlight | — |
| 39 | Chapter 39: Welcoming the Fifth Member | — |
| 40 | Chapter 40: The Dungeon Gets a Farm | — |