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Die-to-Win

Die-to-Win

by AidanHally

ActionAdventureFantasyGameLitLitRPG

[Updates Mondays, Wednesdays and Fridays.] Have you ever considered your own death? One night George, venerable and very certain that he is not for the world much longer, wakes as a Returned - a living skeleton, embodying the death he was so sure of. Ryan, a young man uncertain of his place in the world or if he even has one, wakes as a Shifter - uncertain of true form, but with myriad potential ones. These two unconnected men who have lived oddly parallel lives found themselves on the internet for similar reasons. Neither of them were connected to the world of an old, cult online game with brutally realistic travel and a merciless, high-mortality setting, but both find themselves embroiled in an incident where millions of people find themselves waking up in the world of that game, and true to form, that world is trying to kill them. Even as both have at some time considered their own demise, here, in Memoria, death is not the end. What to expect: - 3x weekly updates - Tabletop-inspired portal fantasy GameLit -A fully designed, carefully crafted character sheet for the PoV characters -A story about memories and self-actualisation -A lovable ensemble cast

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Changes shown for: last 90d
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Current Rank
N/A
Peak Rank
N/A
Followers
7
+7
Story Timeline

Started

1mo ago

OverviewViews and follower statisticsEngagementProseChapters
Favorites
2
+2
FVR
0.45%
Rating
4.56
Ratings
8
+8
Reviews
N/A
0
Comments
N/A
0
RS Days
0
Total Chapters
26
Total Words
0
Avg Length
0
Analyzed
0
Chapter Analysis
Word counts and prose metrics for each chapter
#TitleWordsFK GradeDialogueSSPVariation
11. Dead0----
22. Rats0----
33. Skills0----
44. Unholy Fury—----
55. Safe Zone—----
66. Tremor
—
-
-
-
-
77. Dying Grip—----
88. Doom Pile / Not Supposed to Be Here—----
99. Assorted Pointy Things—----
1010. Bone Boy—----
1111. Free Market—----
1212. Adventurer's Guild—----
1313. The Network—----
1414. Greed Doesn't Wait—----
1515. Boom—----
1616. Swarming—----
1717. Pissing Off the Christians—----
1818. You Have to Let It In—----
1919. World-Changing Mysteries—----
2020. Last Man Standing—----
2121. Just A Game—----
2222. Guildhood—----
2323. Dying Has Perks—----
2424. A Man Defends What's His—----
2525. That's an Army—----
2626. Lob Rocks—----