
by ArneTheAuthor
Twoshirts is an orphan goblin boy that befriended a genie, and wished he could grant wishes like his friend. So when someone makes a wish in front of him, he’s compelled to fulfill it. And even though he has some magic, he doesn’t have the full magic of a genie, and therefore needs to solve the problem through wit, grit, and luck. The book humorously upends the fantasy trope of the protagonist being the secret orphan prince or “the chosen one.” The story begins with the two friends at the gates of Akri, on their way to fulfilling a wish. The book unfolds with Twoshirts meeting some new friends, trying to accomplish his goal, and then getting trapped into not only fulfilling an accidental wish, but also the nefarious wishes of the antagonist, Gregor Münch, who has captured the genie. As a goblin - a member of one of the "low" races, rather than a "noble" race like an elf, dwarf, or human - Twoshirts is witness to, and the subject of, systemic and overt racism. Despite this, the story focuses on how Twoshirts sees the world through a child’s eyes. He creates connections with his friends and mentors, and he grows by learning how to let them help him, as much as he helps them. The Tale of Twoshirts is the debut novel in a 5-book fantasy series aimed at tweens, teens, young adults, and the young-at-heart. So, what would your wish be?
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