
by King novels
The Tower of HellTwo years ago, an accident took Arav’s family, leaving him entirely numb to the world. But when a crimson magic circle splinters his kitchen floor, his mundane reality is violently torn away.Alongside 100,000 other human souls, Arav is summoned to the Hell Gate Plains—the brutal first floor of a colossal, sky-piercing labyrinth known only as the Tower of Hell. To survive the first hour, 70% of the summoned population must die.While humanity devolves into panicked chaos and monsters swarm from the ash, Arav finds a strange, dark comfort in the carnage. In a world where pain finally has a face, his emotional emptiness becomes his greatest weapon.What to expect:Cold, calculating Male Lead (Apathy/Progression)LitRPG / Dark Progression Fantasy ElementsFast-paced action and survival stakes.
| # | Title | Words |
|---|---|---|
| 1 | The Red Circle | 0 |
| 2 | Chapter 2: The Fog of the Broken | 0 |
| 3 | Chapter 3: The Edge of Apathy | 0 |
| 4 | Chapter 4: The Drowned Channels | 0 |
| 5 | Chapter 5: The Gatekeeper of the Deep | 0 |
| 6 |
| Chapter 6: The Shattered Core |
| 0 |
| 7 | Chapter 7: The Iron Arena | 0 |
| 8 | CHAPTER 8: THE PRICE OF BRONZE | 0 |
| 9 | Chapter 9: The Corrosive Stinger | 0 |
| 10 | Chapter 10: Three Crowns of Iron | 0 |
| 11 | Chapter 11: The Third Crown | 0 |
| 12 | Chapter 12: The Golden Sphere's Choice | 0 |
| 13 | Chapter 13: The Five-Decade Anchor | 0 |
| 14 | Chapter 14: The Iron Vanguard | 0 |
| 15 | Chapter 15: The Boundary Line | 0 |
| 16 | Chapter 16: The Threshold of Toxicity | 0 |
| 17 | Chapter 17: The Emerald Miasma | — |
| 18 | Chapter 18: Tactical Realignment | — |
| 19 | Chapter 19: The Vanguard's Shadow | — |
| 20 | Chapter 20: System Inversion | — |
| 21 | Chapter 21: Neural Awakening | — |
| 22 | Chapter 22: The Paradigm of Impact | — |
| 23 | Chapter 23: The Weight of Steel | — |
| 24 | Chapter 24: The Sluice Grinder | — |
| 25 | Chapter 25: The Volumetric Arc | — |
| 26 | Chapter 26: The Sinking Catacombs | — |
| 27 | Chapter 27: The Drainage Lock | — |
| 28 | Chapter 28: The Deflection Vector | — |
| 29 | Chapter 29: The Residual Fallout | — |
| 30 | Chapter 31: The Scent of Rust | — |
| 31 | Chapter 30: The Uncharted Floor | — |
| 32 | Chapter 32: The Static Void | — |
| 33 | Chapter 33: The Tactical Analysis | — |
| 34 | Chapter 34: The Bottleneck Trap | — |
| 35 | Chapter 35: The Neck-Seam Critical | — |
| 36 | Chapter 36: The Silica Cloud | — |
| 37 | Chapter 29: The Residual Fallout 3 days ago | 0 |
| 38 | Chapter 31: The Scent of Rust 2 minutes ago | 0 |
| 39 | Chapter 37: The Ancient Core | — |
| 40 | Chapter 38: The Archival Hack | — |
| 41 | Chapter 40: The Unmapped Layer | — |
| 42 | Chapter 39: The Sub-Sector Lift | — |
| 43 | Chapter 43: The Tether Override | — |
| 44 | Chapter 41: The Geometric Thicket | — |
| 45 | Chapter 42: The Engineering Conduit | — |
| 46 | Chapter 44: The Iron Gauntlet | — |
| 47 | Chapter 45: The Safe-Hub Variable | — |