
by dwm042
A modern man is reborn in the wilds of a fantastic land, as an orc warrior who no longer can Rage. We will follow how Sam manages to rediscover and reinvent himself in a predominantly warrior based culture. The fiction starts by following Sam, then expands, touching on characters throughout the "known world". Not quite slice of life, more a collection of people (and Wyrms) all in the process of transformation, rediscovering themselves.
| # | Title | Words |
|---|---|---|
| 1 | Reborn | 0 |
| 2 | Pilgrim | 0 |
| 3 | The Naming | 0 |
| 4 | The Vision | 0 |
| 5 | Vision Revealed | 0 |
| 6 | Spymaster |
| 0 |
| 7 | The Bard. Silent. | 0 |
| 8 | Freedom | 0 |
| 9 | Second Vision | 0 |
| 10 | Planning | 0 |
| 11 | Telling of the lands | 0 |
| 12 | Extraction. Retribution. | 0 |
| 13 | Aftermath | 0 |
| 14 | Hallow Rise Downs | 0 |
| 15 | Gardener | 0 |
| 16 | The Tower Vision | 0 |
| 17 | On Wyrms | 0 |
| 18 | Inside the Tower | 0 |
| 19 | The Deadly Thing | 0 |
| 20 | The Guardian Wyrm | 0 |
| 21 | Elyssara Fhíach‑Morra | — |
| 22 | The Long Walk | — |
| 23 | Gorvath-Runner | — |
| 24 | Far Walker | — |
| 25 | Fight of Honor | — |
| 26 | The Gor-Harrak | — |
| 27 | Queen of the Afaars | — |
| 28 | Mór‑Fhíach | — |
| 29 | Instructions | — |
| 30 | Master of the Chosen? | — |
| 31 | Poisoned | — |
| 32 | Last Rites | — |
| 33 | Fetching the Father | — |
| 34 | The Expulsion | — |
| 35 | In Transit | — |
| 36 | Second Day | — |
| 37 | New Home | — |
| 38 | Wyrm fever | — |
| 39 | In Thalanor-Tir | — |
| 40 | Trapped | — |
| 41 | Pain Endured | — |
| 42 | al-Zill | — |
| 43 | The Call | — |
| 44 | A Boring Man | — |
| 45 | The Master Agent Captured | — |