
by Divinworld
Dragged into the volatile mess of the Seven Kingdoms straight from the slum streets of Centrus, Rowan never wanted to be the center of attention. His goals were simple: survive, and protect the only possession he has left—an iron-and-bone necklace from the dark, hungry forest where he was abandoned as a child. He knows better than to trust anyone. He doesn’t even trust himself, not with the unexplained, lethal Precision guiding his hands and the nightmares of a roaring dark sea haunting his sleep. But his final heist goes south, trading the gutter pits for a glorified cell called the Dragon Slayer recruitment unit. Now, he is trapped inside a devouring, soulless militia, forced to fight a brutal war against the flesh-bound aberrations of Dragons. Yet the monsters outside the wall aren't the worst threat. As human conspiracies tangle the kingdoms together, a deeper mystery begins to unravel Rowan's very existence, tearing him between two worlds. In a system built to grind low-lives into dust, a thief must learn to hunt. What to Expect: Gritty, High-Stakes Combat: A blend of technical street-brawling, tactical blind-spot maneuvering, and highly volatile, non-traditional magic. A Grounded, Cost-Heavy System: No flawless victories. Every time the characters bypass the traditional grid, it comes with violent neural friction and a physical toll. A Misfit Squad of Wildcards: Three dangerous outcasts forced into an immediate, high-tension survival scenario where they must either trust each other's broken natures or die in the dark.
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