FantasyGrimdarkMale LeadMultiple Lead CharactersMystery
KILL YOUR FRIEND.
SAVE YOUR FRIEND.
OR GET KILLED.
When a Presence enters a human body, a forty-five-minute countdown begins.
Inside the host, time fractures.
For every minute that passes outside, days pass within.
The worst moments of the host's life repeat again and again—slowed, amplified, and impossible to escape. Every fear, every regret, every trauma is relived until identity begins to break.
The Presence does not attack the body.
It attacks the will to continue living.
Outside, teams face an impossible choice.
Save the person they care about.
Kill the person they care about.
Or lose them to something far worse.
In a world sustained by crystals, marbles, and sacrifices long forgotten, humanity survives on a fragile balance.
The Crystal Collectors fight to preserve that balance.
The Believers seek to change it.
At the center of their conflict lies a single question.
One side believes the creation of the White Crystal will end suffering, restore what was lost, and bring hope to humanity.
The other believes that same White Crystal will trigger a catastrophe capable of destroying the world itself.
Neither side possesses the full truth.
As Presences spread, factions collide, and hidden histories emerge, the struggle for survival becomes a struggle to understand reality itself.
Because sometimes the greatest disaster is not the thing people fear.
It is the thing they desperately want.