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The Necro-Industrial Revolution [Kingdom Building] (STUBBING BOOK 1 BY THE END OF AUG)

The Necro-Industrial Revolution [Kingdom Building] (STUBBING BOOK 1 BY THE END OF AUG)

by DyingBug

Portal Fantasy / IsekaiPsychologicalActionAdventureFantasyHigh FantasyPortal Fantasy / IsekaiProgressionWar and MilitaryPsychologicalSteampunk
Rising Stars:Psychological #50Action #50Fantasy #50Adventure #50All #50
Shadow rank ~369–449 in Psychological

Earlier Chapters are under minor Editing. Although No plot is being changed but few minor details are being rewritten. The Holy Church decrees that all necromancers must burn at the stake. John Frost-Grip just hopes his skeletons can shovel enough snow to put the fires out. When Jack woke up in the frail body of a northern lord, his first thought wasn't about world domination. It was about surviving the week. Winter is howling, the local coal mine has collapsed, and his starving peasants are packing to flee into the frozen wasteland. Worse, Jack's new body is slowly freezing from the inside out due to an untamed Grey Core—a forbidden well of death magic. But Jack used to manage logistics, and he knows an untapped labor force when he sees one. The bones of his ancestors are just resting in the crypt, doing absolutely nothing. It’s time they earned their keep. Armed with a literal skeleton crew, Jack is going to kickstart an industrial revolution. He doesn't want an undead army to slay the living; he just wants them to mine coal, build runic greenhouses, and run a steel mill. But as a thriving, magically heated utopia rises in the harsh north, the greedy lords and holy crusaders of the south will come to claim it. 3 Chapters per week. What to Expect: Weak to strong.A lot of Action and Adventure along with Kingdom Building MINOR SPOILER- Figuring out the history of Necromancy and the World. Kingdom Building/ Industrialisation will not be a speed run. Things will move slowly as there will be a lot of political and non-political conflicts.Different Races other than humans.

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Entered Psychological RS

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#1 Psychological

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Entered Action RS

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#17 Action

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Entered Adventure RS

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#17 Adventure

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Entered Fantasy RS

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#18 Fantasy

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100

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Entered Overall RS

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OverviewEngagementProseChapters
Favorites
N/A
0
FVR
0.68%
Rating
4.12
Ratings
N/A
0
Reviews
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0
Comments
N/A
0
RS Days
181
Total Chapters
72
Total Words
0
Avg Length
0
Analyzed
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Chapter Analysis
Word counts and prose metrics for each chapter
#TitleWordsFK GradeDialogueSSPVariation
1Chapter 1: The Awakening 0----
2Chapter 2: Witch's Verdict0----
3Chapter 3: Desertion0----
4Chapter 4: Ancestral Crypt0----
5Chapter 5: Clumsy Trio0----
6
Chapter 6: Caravan of Greed
0
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-
-
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7Chapter 7: The Mine0----
8Chapter 8: Silent Delivery 0----
9Chapter 9: Banaby's Discovery0----
10Chapter 10: Warmth0----
11Chapter 11: Broom and the Bones0----
12Chapter 12: Frost Cap-Expedition0----
13Chapter 13: Night Shift0----
14Chapter 14: Mysterious mages0----
15Chapter 15: The Greenhouse0----
16Chapter 16: Bandits0----
17Chapter 17: Deep Sleep0----
18Chapter 18: Kill them All0----
19Chapter 19: Rain of Fire0----
20Chapter 20: Fight in the Courtyard0----
21Chapter 21: Hero's Death0----
22Chapter 22: Victory0----
23Chapter 23: Aftermath0----
24Chapter 24: Preparing0----
25Chapter 25: More Problems0----
26Chapter 26: Winter Cabins0----
27Chapter 27: The First Foundation0----
28Chapter 28: The Shrinking Pile0----
29Chapter 29: Clearing the Mine0----
30Chapter 30: More Problems0----
31Chapter 31: Mud0----
32Chapter 32: Undead Potters0----
33Chapter 33: The Village Reborn0----
34Chapter 34: I'll Find a Way0----
35Chapter 35: Completing the Wall0----
36Chapter 36: Remembrance0----
37Chapter 37: Inheritance0----
38Chapter 38: Wild Soul0----
39Chapter 39: Edge of Winter0----
40Chapter 40: Iron-Core0----
41Chapter 41: Profits0----
42Chapter 42: Retainer with Flesh0----
43Chapter 43: Track them0----
44Chapter 44: Silencing the Threat0----
45Chapter 45: The Wanderer0----
46Chapter 46: Breaking Point0----
47Chapter 47: You broke my Laws0----
48Chapter 48: Good Problems to Have0----
49Chapter 49: Mountain Road0----
50Chapter 50: Merchants0----
51Chapter 51: Frost-Grip Bazaar0----
52Chapter 52: A Secret Trade0----
53Chapter 53: Rat's Departure0----
54Chapter 54: The Golden Inquisition0----
55Chapter 55: Game of Deception0----
56Chapter 56: Heresy I0----
57Chapter 57: Heresy II0----
58Chapter 58: Whistle (Vol 2)0----
59Chapter 59: Merchant's Return0----
60Chapter 60: Chains of Hope0----
61Chapter 61: Planning0----
62Chapter 62: I need Your Help0----
63Chapter 63: The Western Road I0----
64Chapter 64: The western Road II0----
65Chapter 65: Outer Market0----
66Chapter 66: Guilds of the Market City0----
67Chapter 67: Debt0----
68Chapter 68: Mind Magic0----
69Chapter 69: Grand Auction0----
70Chapter 70: Bidding0----
71Chapter 71: Departure0----
72Chapter 72: The Return0----