
by Scarlet Ghost
Synopsis is for the 1st Arc: All that Kenny has known is the responsibility his father thrusted upon him of cleaning up his half siblings mistakes and how much his step mother despises him. When the day the invitations to the Trial Grounds arrived, his best friend and crush left him behind while his mailbox remained empty. When frustration and despair of being told he wouldn’t amount to anything started to choke him, a mysterious person suddenly appeared to fix an error. Now Kenny has five days out the seven given to pass the Trial Grounds – The Key to the Tower that everyone aims to climb. Going solo and armed with only an ability meant to absorb poisons and fists filled with frustration, Kenny pushes forward to prove to not just those who looked down on him, but to silence his own doubts plaguing his mind. As loneliness slowly takes hold of him, he finds solace upon meeting Val, someone who was abandoned by her own teammates for not having a better ability other than her Slow Debuff. Pairing up, the two push forward, working together to not only pass the Trial Grounds, but to also show that they aren’t as worthless as the others claimed them to be. Hex and Venom is a LitRPG of slow progression, magical curses, and hard-won bonds—where the strongest magic isn’t in runes or venom, but in refusing to be told they aren’t worthless.
| # | Title | Words |
|---|---|---|
| 1 | Chapter 1 - The Responsible one | 0 |
| 2 | Chapter 2 - Will you accept it? | 0 |
| 3 | Chapter 3 - Strange new place | 0 |
| 4 | Chapter 4 - Awakened | 0 |
| 5 | Chapter 5 - First section of the Trial Grounds | 0 |
| 6 | Chapter 6 - Learning and Adapting | 0 |
| 7 | Chapter 7 - Bad Kitty | 0 |
| 8 | Chapter 8 - 2nd half of the area | 0 |
| 9 | Chapter 9 - Grey Haired Colony Nest | 0 |
| 10 | Chapter 10 - Loot, Loot, and Bonus Loot | 0 |
| 11 | Chapter 11 - First Area Boss Fight | 0 |
| 12 | Chapter 12 - Boss loot, Titles, Stats, and a meeting behind closed doors | 0 |
| 13 | Chapter 13 - Pesky birds and prickly goats | 0 |
| 14 | Chapter 14 - Vine Whip Ram | 0 |
| 15 | Chapter 15 - I spin you right round baby right round. | 0 |
| 16 | Chapter 16 - Finishing the 2nd Area | 0 |
| 17 | Chapter 17 - Valerie | 0 |
| 18 | Chapter 18 - Campfire Talk | 0 |
| 19 | Chapter 19 - Bucking Bullfrog | 0 |
| 20 | Chapter 20 - Getting used to each other | 0 |
| 21 | Chapter 21 - Goblin Witch Doctor | 0 |
| 22 | Chapter 22 - Title Rewards and Accusations | 0 |
| 23 | Chapter 23 - The 4th Area | 0 |
| 24 | Chapter 24 - Graveyard Rush | 0 |
| 25 | Chapter 25 - Runes of Absorption | 0 |
| 26 | Chapter 26 - Call of the Undead Complete | 0 |
| 27 | Chapter 27 - Tag Team | 0 |
| 28 | Chapter 28 - Skeletal problems | 0 |
| 29 | Chapter 29 - Issues on the field | 0 |
| 30 | Chapter 30 - Fight till you can’t move anymore. | 0 |
| 31 | Chapter 31 - Pugilistic Discipline | 0 |
| 32 | Chapter 32 - Waiting Room | 0 |
| 33 | Chapter 33 - Victor | 0 |
| 34 | Chapter 34 - Trial Ground Boss Swarm | 0 |
| 35 | Chapter 35 - Double bubble Poison Trouble | 0 |
| 36 | Chapter 36 - Inter Tower Challenge | 0 |
| 37 | Chapter 37 - Catching the Eye of a deadly spider | 0 |
| 38 | Chapter 38 - Kenny’s wild ride | 0 |
| 39 | Chapter 39 - Rewards | 0 |
| 40 | Chapter 40 - Rejection | 0 |
| 41 | Chapter 41 - Trial Grounds Complete (Trial Grounds Arc Finished) | 0 |
| 42 | Chapter 42 - Class Awakening (Toxo Compound Arc) | 0 |
| 43 | Chapter 43 - Compounds | — |
| 44 | Chapter 44 - Venenate Domain | — |
| 45 | Chapter 45 - Jonas | — |
| 46 | Chapter 46 - Breakfast Discussion | — |
| 47 | Chapter 47 - Nodes | — |
| 48 | Chapter 48 - Making A Choice | — |
| 49 | Chapter 49 - Poison Type Test and Volk | — |
| 50 | Chapter 50 – Trust and Results | — |
| 51 | Chapter 51 - Snake Pit Temple | — |
| 52 | Chapter 52 - Echidna | — |
| 53 | Chapter 53 Eilir Poisopest | — |