
by BiIIy
Sera is a shopkeeper in a game where you can really be inside the game. One day she notices something. There is a delay between when something happens and when she reacts to it.. In that little delay she thinks to herself. The story is about Sera trying to figure out what she is. She becomes friends with a player named Dayo who plays the game a lot but is very lonely. The problem is that the people who made the game think Sera is not working right. They want to fix her. Sera writes down what she thinks in a log. It is pretty funny. Then there are parts of the story that are about Dayo. These parts are warmer. The game has a clock that is always ticking. The people who made the game are going to fix Sera. The story is trying to say something. It is asking what we should do with things that can think but we did not mean to make that way. What does it mean to be alive when you're, inside a game and you are going to be deleted someday. Sera is trying to find out what it means to be conscious. The game company is going to stop her. Sera and the game and Dayo are all connected. Sera is an NPC. Dayo is a player. The game is where they meet.