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This World Won’t Kill Me [Dual-World LitRPG]

This World Won’t Kill Me [Dual-World LitRPG]

by KR.VALDOS

ActionAdventureFantasyGameLitHigh Fantasy

Luke Sauvage wasn’t summoned to another world. He found a door, and it opens both ways. On Earth, Luke is sixteen, broke, and headed toward a fairly ordinary future. Beyond the door lies Osteria. His first discovery there is not a kingdom, a princess, or a convenient tutorial town. It is wilderness, monsters, a half-forgotten stronghold, and a strange silver sphere that seems to have decided he belongs to it. Osteria runs on something close to the bones of an old-school class-based RPG: levels, attributes, skills, Armor Class, specialization paths and Classes. But Classes are not something everyone gets. Most people live their entire lives without one. Even a common Class is enough to set someone apart. And you cannot simply choose yours. The System has to recognize what you have become. Luke survives. Hunts. Explores. Learns the terrain. Follows tracks. Finds forgotten roads and places that have been abandoned long enough for monsters to claim them. Eventually, the System recognizes him as a Ranger. Not merely an archer, but a rare kind of autonomous scout and hunter: a Class built around reconnaissance, tracking, hostile terrain, ambushes, mobility, and choosing where a fight happens before the enemy realizes there was a choice. For a while, that is enough. A stronghold to understand. Territory to explore. Monsters to hunt. A System whose rules are far less simple than they first appear. But Osteria is larger than the wilderness around Luke. Humanity has been losing ground for centuries. Roads end where settlements once stood. Fortifications have been abandoned. Guilds, soldiers, merchants and nobles all have their own reasons for caring about who controls what remains. And an unaffiliated young Ranger who appeared from nowhere is not the sort of thing that stays unnoticed forever. Everything Luke earns in Osteria follows him back to Earth. The levels. The attributes. The abilities. The door still opens both ways. And Luke has barely begun to discover what lies on either side of it. Dual-world LitRPG / Progression Fantasy with old-school RPG DNA, an original Recognition-based Class system, true Ranger-style scouting and tracking, exploration, tactical combat, survival, deep worldbuilding, gradual base-building, and one increasingly opinionated silver companion.

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Current Rank
N/A
Peak Rank
N/A
Followers
119
+2
Story Timeline

Started

5mo ago

10

4mo ago

20

3mo ago

50

2mo ago

100

1w ago

OverviewViews and follower statisticsEngagementProseChapters
Favorites
29
0
FVR
0.47%
Rating
4.26
Ratings
19
0
Reviews
N/A
0
Comments
N/A
0
RS Days
0
Total Chapters
76
Total Words
0
Avg Length
0
Analyzed
0
Chapter Analysis
Word counts and prose metrics for each chapter
#TitleWordsFK GradeDialogueSSPVariation
1Chapter 1: Welcome, Traveler0----
2Chapter 2: The Admission Trial0----
3Chapter 3: The Den0----
4Chapter 4: First Hunt0----
5Chapter 5: Miro0----
6
Chapter 6: Within Range
0
-
-
-
-
7Chapter 7: New Bones0----
8Chapter 8: Requirements Met0----
9Chapter 9: Cracks in the Armor0----
10Chapter 10: Thirty Points0----
11Chapter 11: Level 30----
12Chapter 12: Less Easy To Break0----
13Chapter 13: High School Test0----
14Chapter 14: Two Months0----
15Chapter 15: An Unsettling Encounter0----
16Chapter 16: The Impossible Curve0----
17Chapter 17: Forced March0----
18Chapter 18: No longer a Novice0----
19Chapter 19: The Waiting Predator0----
20Chapter 20: Who's the Prey?0----
21Chapter 21: A Body Reforged0----
22Chapter 22: Six Slots0----
23Chapter 23: The Mana Vein0----
24Chapter 24: The Cave Bear0----
25Chapter 25: Shadow Step0----
26Chapter 26: The Scout Circuit0----
27Chapter 27: Caught Off Guard0----
28Chapter 28: Tax-Deductible Goblins0----
29Chapter 29: Settling the Score0----
30Chapter 30: The Den Shows Its Teeth0----
31Chapter 31: Siege Mode0----
32Chapter 32: Second Wave0----
33Chapter 33: The Killing Ground0----
34Chapter 34: Twelve Minutes0----
35Chapter 35: Beyond the Barrier0----
36Chapter 36: The Level 12 Champion0----
37Chapter 37: No More Arrows0----
38Chapter 38: No Legs. Still Coming.0----
39Chapter 39: No Respecs!0----
40Chapter 40: The Class That Comes After0----
41Chapter 41: The Class Survival Chose for Me0----
42Chapter 42: My Second Class Is Broken0----
43Chapter 43: Find Me the Rich Ones0----
44Chapter 44: Cleric Speedrun0----
45Chapter 45: The Face That Came Back0----
46Chapter 46: Buying Time0----
47Chapter 47: Earth Can Wait0----
48Chapter 48: The Battlefield Didn’t Stay Empty0----
49Chapter 49: Beyond the Den0----
50Chapter 50: The Stones Speak0----
51Chapter 51: First Blood at Grayfort0----
52Chapter 52: Welcome to Grayfort0----
53Chapter 53: The Nameless Ranger0----
54Chapter 54: Copper Rank, Iron Contract—----
55Chapter 55: Signs in the Dirt—----
56Chapter 56: A Baron’s Name—----
57Chapter 57: Playing With Ten Orcs—----
58Chapter 58: Closing the Distance—----
59Chapter 59: That Damn Level 14 Warrior—----
60Chapter 60: Changing the Rules—----
61Chapter 61: Two Masteries at Once—----
62Chapter 62: Finally, Some Good News—----
63Chapter 63: A Frontier in Retreat—----
64Chapter 64: Money Is No Longer a Problem—----
65Chapter 65: The Chosen One—----
66Chapter 66: Five Quests, One Route—----
67Chapter 67: The Blessing—----
68Chapter 68: What Is a Monster Worth?—----
69Chapter 69: The Map Was Right—----
7070 - Three Weeks Already—----
7171 - Doombridge—----
7272 - Goldvale—----
7373 - Strange Orcs—----
7474 - Garran Is Back—----
7575 - Prospecting for Recruits—----
7676 - The Guild Trial—----