
by Markus Dirkshire
Pain. Violation. That was how Addy entered the world of Rengan. Torn from her life and cast into the world of her favorite game, Prelude, she awakens as Nephthys, her own endgame character, a being powerful enough to level nations. But power does not come with purpose. At the head of a guild she built for conquest, not responsibility, Nephthys must decide how, and if, she should wield the kind of strength that can reshape the world around her. Rengan is not a game. It will not wait for her to figure things out. Ancient forces stir, new ones rise, and whether she chooses to act or not, the world has already chosen her.
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