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Neccro Engineer

Neccro Engineer

by Jeff Harris

LitRPGProgressionFemale LeadFantasy

Characters based on RPG rule set: TAG Role Playing Game Rule Set Ezima fled into the Salty Desert believing she had been rescued from a life already decided for her. She was wrong. Barely escaping the traders who meant to sell her, she found refuge in a buried cave—an abandoned engineer’s domain filled with broken systems, unfinished designs, and fragments of lost knowledge. Nothing worked. If she wanted to survive, she would have to rebuild it all. Piece by piece. What began as survival became something more. The engineer’s craft was not limited to tools and machines—it could shape living things. Under her hands, animals became obedient, altered, useful. Controlled. But control was only the beginning. Deeper in the cave, the work turned darker. Designs that did not preserve life—but repurposed it. When survival demanded more than beasts could provide, Ezima crossed the threshold into necromancy. The dead would serve where the living could not. Each step forward made her stronger. Smarter. Less human in the ways that mattered. Survival became stability.Stability became power. And when she is strong enough— She is going back for the ones who tried to sell her.

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Changes shown for: last 30d
24h7d30d90dAll
Current Rank
N/A
Peak Rank
N/A
Followers
11
+4
Story Timeline

Started

1mo ago

10

2w ago

OverviewEngagementProseChapters
Favorites
3
+1
FVR
0.25%
Rating
N/A
Ratings
4
+3
Reviews
N/A
0
Comments
N/A
0
RS Days
0
Total Chapters
56
Total Words
0
Avg Length
0
Analyzed
0
Chapter Analysis
Word counts and prose metrics for each chapter
#TitleWordsFK GradeDialogueSSPVariation
0CHAPTER 1 - Desperate0----
1CHAPTER 2 - Awakening0----
2CHAPTER 3 - Secure and Recover0----
3CHAPTER 4 - Darkness0----
4CHAPTER 5 - Descent0----
5
CHAPTER 6 - Control
0
-
-
-
-
6CHAPTER 7 - Oil0----
7CHAPTER 8 - Understanding0----
8CHAPTER 9 - Acquisition0----
9CHAPTER 10 - Tools0----
10CHAPTER 11 - Failure of Form0----
11CHAPTER 12 - Reset0----
12CHAPTER 13 - Precision0----
13CHAPTER 14 - Assembly0----
14CHAPTER 15 - Optimization0----
15CHAPTER 16 - Expansion0----
16CHAPTER 17 - Refinement0----
17CHAPTER 18 - Canyon Encounter0----
18CHAPTER 19 - Recovery and Discovery0----
19CHAPTER 20 - Ascent0----
20CHAPTER 21 - Inventory0----
21CHAPTER 22 - Scrolls0----
22CHAPTER 23 - Systems 0----
23CHAPTER 24 - Precision0----
24CHAPTER 25 - Clarity0----
25Chapter 26 - Control0----
26CHAPTER 27 - Regulation0----
27CHAPTER 28 - Structure0----
28CHAPTER 29 - Application0----
29CHAPTER 30 - Capture0----
30CHAPTER 31 - Control0----
31CHAPTER 32 - Integration0----
32CHAPTER 33 - Stabilizatiion0----
33CHAPTER 34 - Reset0----
34CHAPTER 35 - The Hunt Begins0----
35CHAPTER 36 - The Trap0----
36CHAPTER 37 - The Hold0----
37CHAPTER 38 - The Break 0----
38CHAPTER 39 - The Balance0----
39CHAPTER 40 - Burial0----
40CHAPTER 41 - Darker Path0----
41CHAPTER 42 - First Working0----
42CHAPTER 43 - Dead Rising0----
43CHAPTER 44 - Final Door0----
44CHAPTER 45 - Disturbing Extraction0----
45CHAPTER 46 - Lapidary0----
46CHAPTER 47 - Cave Dwellers0----
47CHAPTER 48 - Refinement0----
48CHAPTER 49 - Cave Limits0----
49CHAPTER 50 - Preparation for Descent0----
50CHAPTER 51 - Into the Cavern0----
51CHAPTER 52 - Lines on Paper0----
52CHAPTER 53 - Eastward0----
53CHAPTER 54 - Slippiing Lines0----
54CHAPTER 55 - The Map's Promise0----
55CHAPTER 56 - Distance Between Water0----