
by W1se
Earlier update on my Patreon An exhausted programmer wakes up… not in his office, but as the Dungeon Master of the most miserable dungeon ever. The core is cracked, energy is low, two goblins don't even look threatening, and an AI assistant named ARIA keeps criticizing him. Worse yet, the system notifies him: Survival Rate: 3.7%. This means that if the first adventurer arrives, this dungeon is likely… doomed. With no dungeon-building experience and only a programmer's logic, he must turn this ruin into a deadly trap—or at least one that won't be defeated in five minutes. With minimal resources, incompetent monsters, and an assistant constantly assessing his performance, every decision could be a patch… or a fatal bug. Building a dungeon is hard.Building a broken dungeon with two stupid goblins?It's nearly impossible. But if he fails, it's not just game over—he goes down with the core.
No streak history
One state-enhanced oracle order, filtered by each list. Observed Royal Road ranks remain separate ground truth.
Rank updated 27 Oct 2026, 13:28 UTC
Entry forecast updated 27 Oct 2026, 13:28 UTC
Ranking model: rs-public-oracle-state-v1
Forecast model: rs-model-entry-v1
Chart history contains only this ranking model's runs; legacy points are not spliced in.
Not enough recent follower history to estimate a shadow rank yet.
Collecting data. We've only observed this story once so far — funnel ratios need at least two snapshot days.