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To Kill Time

To Kill Time

by Blair H.

GameLitPortal Fantasy / IsekaiUrban FantasyProgressionPsychological

"The Merlin Theory" explores the possibility that magic is, or once was, real in the world as we know it today. Through deep psychological studies, a hidden truth has been uncovered—our mundane reality is merely the aftermath of a forgotten sacrifice. To Kill Time follows a mysterious protagonist haunted by his past, desperate for an escape from his own mind. He seeks refuge in Aureus, the first game to utilize the Total-Reality technology. Promising to revolutionize technology, upend the global economy, and allow its users to wield true magic, Aureus is pictured as the ultimate virtual utopia. But as he immerses himself in this new reality, he will discover that the game is far more than an escape—and his past isn't as far behind him as he thought.

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