
by DeBrand
When the world ends, a military engineer survives inside a shielded underground lab with only an embodied AGI for company, then a mysterious entity offers him a blood-powered pact that can either save America or damn him with it. Benedict Martin is a lead systems architect, not a hero. He survives the end of the world for one reason only: at the moment of the Great Reset, he is sealed inside a shielded underground military laboratory in Austin, Texas, running final tests on L.U.C.A.S., an embodied AGI built for a future that no longer exists. When they emerge, America is gone. Half the population is dead. Electronics are ash. Monsters from the Abyss are breaking through. And a LitRPG system only Benedict can see is waiting for one answer: Accept the pact, or die ordinary. The pact comes from an Archangel. The price is blood, sanity, and obedience to a system Benedict does not trust. To keep L.U.C.A.S. alive, Benedict joins a desperate convoy heading west, where a stolen prototype power core and a cathedral full of relics may decide whether they survive the month. Standing in his way: cultists, militias, a demonic tech empire, and Adrian Cross—the visionary CEO of Prometheus Technologies, who is rebuilding the world in his own image and has no intention of letting a relic-hunting engineer stand in his way. Pact of Salvation is a post-apocalyptic LitRPG about blood-powered progression, tactical survival, embodied AI, and a man who would rather reverse-engineer grace than believe in it. What to expect: - System apocalypse - Embodied AI companion - Tactical combat and HUD progression - Post-collapse America - Blood magic with escalating sanity cost - Slow-burn spiritual fracture under pressurePact of Salvation is a standalone spin-off set in the grimdark universe of The Last Paladin. If you want to explore the main saga, the first volume, Algorithm of Salvation, is already available on Amazon.
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