Michael wanted adventure, freedom, and maybe some magic. He found a ticking time bomb.
The highest tier Dungeon rifts form the bedrock of nations, and the Chosen who delve them rule as kings. Their power is limited by a single law: a rift’s tier never changes.Â
Until Michael’s.
When Michael left his poor farming village to clear a rift, he dreamed of being Chosen and escaping his life. But when he earns the [Sovereign] class, he’s granted a rift that defies the Dungeon’s law and grows alongside his power.
Such an anomaly can’t remain a secret. Soon every nation’s Chosen will want it for themselves, and none can risk their rivals claiming it first.
Michael never wanted to rule a city, nor control the lives of those it protects. But when refusing risks a brutal world war between Chosen, what choice does he have? As rival powers converge and each victory draws greater attention, one inevitability becomes clear:
If his city falls, the world goes to war.
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Logistics
- Volume 1 Complete (530 pages), Volume 2 Ongoing- Human written, revised, and edited- Daily chapters of ~2,200 words.
Content
- Character-driven poly triad (No harem)- Fall to anti-villain- City building and defence- Dungeon fully-integrated with the world- Distinct power levels