
by Hidingfromyou
River was screwed. His first away mission was supposed to be exciting, help develop his PhD, and jump start his career. Instead, he was on a one-way trip to the apocalypse. The Eridani System’s only inhabited planet had gone dark, all its modern urban centers gone, replaced by medieval towns, castles, and old-school farmland, as if the entire planet decided to return to the dark ages. Thrust into an RPG game when the team lands on the surface, each is given a race, class, and fantasy-appropriate clothing. With no way to contact the ship, no rules or guides, they have little choice but to play – and stay alive long enough to figure out what’s going on and try to stop it before it takes over Earth. *** What to expect: - this is like Star Trek crashes into a D&D game world (though neither of those franchises; no phasers or transporters) - first person narrative - a system apocal-, ah, sorry, can't type that. Uhm, a system armageddon! Syspoc? It's a syspoc. Trigger Warnings: - death, profanity, light romance and sex, bad jokes, spelling and grammar mistakes probably (totally appreciate the head's up on these!) *** Cover by Artur (Spatuzzi Designs)
| # | Title | Words |
|---|---|---|
| 1 | Chapter 1: The Unexpected Journey | 0 |
| 2 | Chapter 2: A New Life | 0 |
| 3 | Chapter 3: On The Plains | 0 |
| 4 | Chapter 4: Green Guys | 0 |
| 5 | Chapter 5: The New Town | 0 |
| 6 |
| Chapter 6: Gearing Up A Little |
| 0 |
| 7 | Chapter 7: Bright Night | 0 |
| 8 | Chapter 8: The Container | 0 |
| 9 | Chapter 9: From Riches to Rags | 0 |
| 10 | Chapter 10: A Village and a Level | 0 |
| 11 | Chapter 11: A New Home | 0 |
| 12 | Chapter 12: Steak and Nanotech | 0 |
| 13 | Chapter 13: On The Way | 0 |
| 14 | Chapter 14: Enter The Dungeon | 0 |
| 15 | Chapter 15: All About Traps | 0 |
| 16 | Chapter 16: There’s Always Time For Pizza | 0 |
| 17 | Chapter 17: A Silent Welcome | 0 |
| 18 | Chapter 16: Isolated | 0 |
| 19 | Chapter 19: Room Without A View | 0 |
| 20 | Chapter 20: The Cutting Glow | 0 |
| 21 | Chapter 21: A Bit of Loot | 0 |
| 22 | Chapter 22: Powering The Dead | 0 |
| 23 | Chapter 23: Powering Up | 0 |
| 24 | Chapter 24: A Fully Stocked Bar | 0 |
| 25 | Chapter 25: Chicken Soup For The Living Souls | 0 |
| 26 | Chapter 26: The Loud Stairwell | 0 |
| 27 | Chapter 27: Where Wise Men Fear To Tread | 0 |
| 28 | Chapter 28: Evil Altar Two | 0 |
| 29 | Chapter 29: A Stern Looting | 0 |
| 30 | Chapter 30: Gifts Of The Minibar | 0 |
| 31 | Chapter 31: MREs Again | 0 |
| 32 | Chapter 32: The Laboratory | 0 |
| 33 | Chapter 33: The Third Altar | 0 |
| 34 | Chapter 34: Lounging Around | 0 |
| 35 | Chapter 35: At Nighttime | 0 |
| 36 | Chapter 36: Inside Smog | 0 |
| 37 | Chapter 37: Stairs, Stairs, And More Stairs | 0 |
| 38 | Chapter 38: Not New Friends | 0 |
| 39 | Chapter 39: Cometh the Hive | 0 |
| 40 | Chapter 40: Bottom Shelf | 0 |
| 41 | Chapter 41: Pyromania | 0 |
| 42 | Chapter 42: Out Of The Hallway And Into The Fray | 0 |
| 43 | Chapter 43: Slippery Railings | 0 |
| 44 | Chapter 44: The Lobby | 0 |
| 45 | Chapter 45: Out of the Shaft | 0 |
| 46 | Chapter 46: Not Today | 0 |
| 47 | Chapter 47: Escape | 0 |
| 48 | Chapter 48: The Cave Mouth | 0 |
| 49 | Chapter 49: New Game | 0 |
| 50 | Chapter 50: The New Quest Is Old | 0 |