
by the_starry_nite
It has been two years since Persona 5's True Ending. Akira Kurusu, formerly Joker, has been trying his best to live a normal life... without much success. When bizarre murders, betrayals, and uprisings begin to happen around the world, Akira and his friends realize something must be done. Phoenix Wright and Maya Fey, two tourists traveling to Japan, realize their vacation isn't going to be as relaxing as they thought. Soon they too are wrapped into this dark mystery and dangerous conspiracy--along with a certain prosecutor's team, who all wish to help. The mysterious mastermind behind these international incidents seems to embody the strongest Arcana of all. Their ambitions are so grand and their threat so dire, even a special room outside time and space has been corrupted with wicked intent. Now that it has been warped into a chilling opera house known as the Velvet Theater, it is clear this Director wishes for the The World to be the stage for their performance. Akira is called upon by Igor as a very special alumnus, only to learn it will take more than just a Trickster to save the world this time. With the help of a few logical lawyers and co, it's up to the new Phantom Thieves steal to the show!
| # | Title | Words |
|---|---|---|
| 0 | A Proviso, and Brief Introduction | 0 |
| 1 | Scene 0-1: A Thieves' Heart-to-Heart | 0 |
| 2 | Scene 0-2a: Tokyo Turnabout | 0 |
| 3 | Scene 0-2b: Tokyo Turnabout | 0 |
| 4 | Scene 0-2c: Tokyo Turnabout | 0 |
| 5 | Scene 0-3: Divertissement ~ A New Path | 0 |
| 6 | Scene 1-1: The Phantom Thieves of Hearts | 0 |
| 7 | Scene 1-2: Invitation of a Crazed Room | 0 |
| 8 | Scene 1-3: Following the Meta | 0 |
| 9 | Scene 2-1: The Start of the Investigation | 0 |
| 10 | Scene 2-2: Dueling Destinies | 0 |
| 11 | Scene 2-3: Something Smells at the Sniffsonian | 0 |
| 12 | Scene 2-4: The Circumstances Change | 0 |
| 13 | Scene 3-1: Brave and Brazen | 0 |
| 14 | Scene 3-2: The Art of the Heist | 0 |
| 15 | Scene 3-3: End to Prologue, Prelude to Destiny | 0 |
| 16 | Scene 4a: Logic and Trickster | 0 |
| 17 | Scene 4b: Logic and Trickster | 0 |
| 18 | Scene 5-1: The Scene of the Crime | 0 |
| 19 | Scene 5-2: The First Intermission | 0 |
| 20 | Pre-Act 6: Recap and Evidence List | 0 |
| 21 | Scene 6a: Wake Up, Get Up, Turnabout There | 0 |
| 22 | Scene 6b: Wake Up, Get Up, Turnabout There | 0 |
| 23 | Scene 6c: Wake Up, Get Up, Turnabout There | 0 |
| 24 | Scene 6d: Wake Up, Get Up, Turnabout There | 0 |
| 25 | Scene 6e: Wake Up, Get Up, Turnabout There | 0 |
| 26 | Scene 6f: Wake Up, Get Up, Turnabout There | 0 |
| 27 | Scene 7-1: Meet the Ace Attorneys | 0 |
| 28 | Scene 7-2: The Past, and Their Futures | 0 |
| 29 | Scene 7-3: Back to Business | 0 |
| 30 | Scene 8-1: Good to Be Back | 0 |
| 31 | Scene 8-2: The Basics | 0 |
| 32 | Scene 8-3: Dark Skies | 0 |
| 33 | Scene 9-1: Powerful Enemies | 0 |
| 34 | Scene 9-2: Awakening | 0 |
| 35 | Scene 9-3: Anansi | 0 |
| 36 | Scene 10-1: Keys to the Ruin | 0 |
| 37 | Scene 10-2: Deadly Machinations | 0 |
| 38 | Scene 10-3: Oni the Beginning | 0 |
| 39 | Scene 10-4: Tabletop Tactics | 0 |