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John Six Aces

John Six Aces

by Qifeng

ActionAdventureComedyCozyPsychological

Destiny doesn’t play fair. Neither does John. John never meant to break the game. One moment he was just another guy trying to survive life’s bad hands.The next, he was sitting at a table where the stakes were time, reality, and the fate of entire worlds. First came the House. Then the board. Then the thing beneath the board. Now the rules are changing. Reality is governed by a cosmic game played across shifting boards—chess, cards, and stranger systems older than time itself. Kings move. Queens hunt. Entire universes become pieces. John has only one advantage. He brought six aces to a game that was never supposed to allow more than four. But every move has consequences. The deeper the board goes, the older the rules become.And somewhere beneath it all, something ancient has been waiting for the game to start again. If John wants to survive, he’ll have to do the impossible: Beat destinywithout breaking the board. Or become the dealer of the final hand.

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Current Rank
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Peak Rank
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Followers
1
+1
Story Timeline

Started

7mo ago

OverviewViews and follower statisticsEngagementProseChapters
Favorites
2
+2
FVR
0.02%
Rating
N/A
Ratings
1
+1
Reviews
N/A
0
Comments
N/A
0
RS Days
0
Total Chapters
64
Total Words
0
Avg Length
0
Analyzed
0
Chapter Analysis
Word counts and prose metrics for each chapter
#TitleWordsFK GradeDialogueSSPVariation
1Prologue: The Hand0----
2Chapter 1: The House Sends Dealers0----
3Chapter 2: The House Raises the Stakes0----
4Chapter 3: Blackjack Against the House0----
5Chapter 4: The Ace on the Wheel0----
6Chapter 5: The Dice Refuse0----
7Chapter 6: Blood Tiles0----
8Chapter 7: Rock, Paper, Extinction0----
9Chapter 8: The House Always… Removes the Player0----
10Chapter 9: The Loserverse0----
11Chapter 10: Learning to Lose0----
12Chapter 11: The Art of Losing0----
13Chapter 12: The Championship of Failure0----
14Chapter 13: The Grunge Universe0----
15Chapter 14: Burnout0----
16Chapter 15: The Kindly Universe0----
17Chapter 16: The Bro Culture Universe0----
18Chapter 17: The Mirror Match0----
19Chapter 18: The Quiet Universe0----
20Chapter 19: No Dealer0----
21Chapter 20: The Long Game0----
22Chapter 21: A Card in the Grass0----
23Chapter 22: The Echo of Aces0----
24Chapter 23: The Card That Keeps Moving0----
25Chapter 24: The Murmur0----
26Chapter 25: Between the Ticks0----
27Chapter 26: Wednesday0----
28Chapter 27: Midnight’s First Deal0----
29Chapter 28: The First Second of Wednesday0----
30Chapter 29: The Gate Test0----
31Chapter 30: The First Visitor0----
32Chapter 31: The Dealer’s Walk0----
33Chapter 32: The Table in the Desert0----
34Chapter 33: The Blank Card0----
35Chapter 34: The First Hand0----
36Chapter 35: The Dealer’s Advantage0----
37Chapter 36: The Final Hand of Wednesday0----
38Chapter 37: After the Fold0----
39Chapter 38: The Second Hand0----
40Chapter 39: House Rules0----
41Chapter 40: Opening the Hand0----
42Chapter 41: The First Piece0----
43Chapter 42: The Pawn Shop Moves0----
44Chapter 43: The Board Closes0----
45Chapter 44: The Pawn Advances0----
46Chapter 45: A Player on the Board0----
47Chapter 46: Knight’s Geometry0----
48Chapter 47: Coordinated Pieces0----
49Chapter 48: The Cracking Square0----
50Chapter 49: The Bishop’s Line0----
51Chapter 50: The Board Expands0----
52Chapter 51: The King’s Square0----
53Chapter 52: The King Moves0----
54Chapter 53: The Counterplay—----
55Chapter 54: The Edge of the Board0----
56Chapter 55: The Seventh Rank0----
57Chapter 56: The First Capture0----
58Chapter 57: Tempo0----
59Chapter 58: The Hand Across the Line0----
60Chapter 59: Severance0----
61Chapter 60: The Square That Cannot Be Held0----
62Chapter 61: The Other Side of the Board0----
63Chapter 62: Development—----
64Chapter 54: The Edge of the Board0----