![Engineer of Ruin [Isekai, Progression]](/_next/image?url=https%3A%2F%2Fwww.royalroadcdn.com%2Fpublic%2Fcovers-large%2Fengineer-of-ruin-isekai-progression-aaaalkdpcbg.jpg%3Ftime%3D1771494193&w=640&q=75)
by SneakyFrog
Every month the long night comes, driving monsters into a frenzy. Villagers like 13-year-old David fight to survive until dawn, while those born luckier live in fortified cities, sheltered from the terrors of the world. Witnessing deaths of fellow villagers breaks the limiter on David’s mind, setting free the memories of his past life as an engineer. Aided by the scientific method and a power to harvest memories of the freshly dead, he wrangles the world’s volatile magic to carve out a better life for his family. With the arrival of an intelligent monster to the neighboring forest, the village faces imminent doom while the vile knights meant to keep them safe want to lay hands on his alchemist mother instead. But David is an observer no more and what he lacks in brawn, he will make up for with a sharp mind and audacity. Be they a nightmare taking form or an heir to the great noble houses, none can threaten his family and live. What to expect from this story: * Weak-to-strong, competent lead * Generalist main character using a unique power * In-depth magic system with epic battles * 5 chapters a week Edited by Mike Myers
| # | Title | Words |
|---|---|---|
| 0 | 1. A day to remember | 0 |
| 1 | 2. Ambition | 0 |
| 2 | 3. First taste | 0 |
| 3 | 4. The last light | 0 |
| 4 | 5. The visitor | 0 |
| 5 | 6. Let them burn |
| 0 |
| 6 | 7. A deal | 0 |
| 7 | 8. The lesson | 0 |
| 8 | 9. Sweet price | 0 |
| 9 | 10. Her notebook | 0 |
| 10 | 11. Reinforcements | 0 |
| 11 | 12. Rural methods | 0 |
| 12 | 13. Unfortunate encounter | 0 |
| 13 | 14. Night at the gates | 0 |
| 14 | 15. Slaughter | 0 |
| 15 | 16. Poisoned hope | 0 |
| 16 | 17. Monsters, do they think? | 0 |
| 17 | 18. Rising tensions | 0 |
| 18 | 19. A stroke of bad luck | 0 |
| 19 | 20. Takes a monster to fight monsters | 0 |
| 20 | 21. Overconfidence is a slow and insidious killer | 0 |
| 21 | 22. No less than you deserve. | 0 |
| 22 | 23. Remember who you are | 0 |
| 23 | 24. Like nothing happened at all. | 0 |
| 24 | 25. A shifting tide | 0 |
| 25 | 26. Exploration endeavour | 0 |
| 26 | 27. A touch of mana | 0 |
| 27 | 28. A change of heart | 0 |
| 28 | 29. To catch a star in a bottle, or the making of a Frostfire sword. | 0 |
| 29 | 30. Dangerous toys | 0 |
| 30 | 31. The battle for Grainwick | 0 |
| 31 | 32. Score settled | 0 |
| 32 | 33. Brenn the Lineholder | 0 |
| 33 | 34. The last stand | 0 |
| 34 | 35. The dawn | 0 |
| 35 | 36. Loose ends | 0 |
| 36 | 37. To escape the ashes | 0 |
| 37 | 38. On the road | 0 |
| 38 | 39. Journey's end? | 0 |
| 39 | 40. Safe haven | 0 |
| 40 | 41. Cramped | 0 |
| 41 | 42. Back to the roots | 0 |
| 42 | 43. Labor marks, first of many. | 0 |
| 43 | 44. New angle | 0 |
| 44 | 45. Peddling goods of nature | 0 |
| 45 | 46. One with the monsters | 0 |
| 46 | 47. The bait | 0 |
| 47 | 48. The woman behind the curtain | 0 |
| 48 | 49. Humane | 0 |
| 49 | 50. Under fire | 0 |
| 50 | 51. Dew and ash | 0 |
| 51 | 52. Communion | 0 |
| 52 | 53. It's in your blood | 0 |
| 53 | 54. Hunter or hunted | 0 |
| 54 | 55. Confession | 0 |
| 55 | 56. A demon wearing human skin | 0 |
| 56 | 57. Not trying to die | 0 |
| 57 | 58. Like a moth to the flames | 0 |
| 58 | 59. To change the world | 0 |
| 59 | 60. The depths of the magical abyss witnessed from shore | 0 |
| 60 | 61. Thinning them out | 0 |
| 61 | 62. Seven months | 0 |
| 62 | 63. Gearing up | 0 |
| 63 | 64. Empty eyes | 0 |
| 64 | 65. Ready to make a difference | 0 |