
by NotThatObvious
Jace “Jinx” Miller entered Ironhold Academy to escape the Rust Boroughs. The System branded him [Nomad] instead—a roleless class mocked as useless. His trait, [Wayfaring], lets him learn any skill, but each one costs triple and performs at half power until mastered. Teamed with fellow rejects—a healer who faints at blood, a too-slow brawler, and a “non-combat” Scribe—Jace bets everything on a fluid strategy no one else dares: adapt faster than the fight. When a Wild Dungeon breach unleashes phasing monsters across campus, elite parties collapse and doctrine fails. To keep his friends alive, Jace must turn a cursed class into a weapon. The System wrote him off. He refuses to stay in his lane. AI was mainly used in small Grammer/Edit recommendations and Cover work. Found someone to help me edit this from first/second draft. The story will continue but I will be reworking the chapters one by one to fix some internal inconsistancies and make the mechanics more apart of the story.Current Chapters that have finished Rewrite - I will update this as I repost Newer Cersions of older ChaptersChapter 1, Chapter 2, Chapter 3, Chapter 4 3/23/2026Chapter 5, 6, 7 3/24/2026
| # | Title | Words |
|---|---|---|
| 0 | Chapter 1-The Commute (Part 1) | 0 |
| 1 | Chapter 2-The Commute (Part 2) | 0 |
| 2 | Chapter 3-The Commute (Part 3) | 0 |
| 3 | Chapter 4 - The Sorting | 0 |
| 4 | Chapter 5 - The Crimson Prophecy | 0 |
| 5 |
| Chapter 6 - Unassigned |
| 0 |
| 6 | Chapter 7 - The Reject Table | 0 |
| 7 | Chapter 8 - The Variables | 0 |
| 8 | Chapter 9 - The Table | 0 |
| 9 | Chapter 10 - Room 307 | 0 |
| 10 | Chapter 11 - Forty-Three Seconds | 0 |
| 11 | Chapter 12 -The Simulation | 0 |
| 12 | Chapter 13 - Figure Out What You Do Better | 0 |
| 13 | Chapter 14 - The Smallest Step | 0 |
| 14 | Chapter 15 - Sub-Level | 0 |
| 15 | Chapter 16 - Open Ground | 0 |
| 16 | Chapter 17 - The Warmth | 0 |
| 17 | Chapter 18 - The Planning Voice | 0 |
| 18 | Chapter 19 - The Theory of Cost | 0 |
| 19 | Chapter 20 - Open Ground Part Deux | 0 |
| 20 | Chapter 21 - The Choice | 0 |
| 21 | Chapter 22 - The Grind | 0 |
| 22 | Chapter 23 - The Grinder's Reward | 0 |
| 23 | Chapter 24 - Into The Dark | 0 |
| 24 | Chapter 25 - The Sunken Subway | 0 |
| 25 | Chapter 26 - What the Dungeon Gives | 0 |
| 26 | Chapter 27 - What the Eye Sees | 0 |
| 27 | Chapter 28 - The Deep Run | 0 |
| 28 | Chapter 29 - What the Dungeon Gives | 0 |
| 29 | Chapter 30 - The Rat King | 0 |
| 30 | Chapter 31 - The Price of a Point | 0 |
| 31 | Chapter 32 - Common Tier | 0 |
| 32 | Chapter 33 - The Sharpening | 0 |
| 33 | Chapter 34 - The Correction | 0 |
| 34 | Chapter 35 - What Didn't Break | 0 |
| 35 | Chapter 36 - The Warning | 0 |
| 36 | Chapter 37 - The Weird Kids | 0 |
| 37 | Chapter 38 - The Brine Warren | 0 |
| 38 | Chapter 39 - The Bracket | 0 |
| 39 | Chapter 40 - The Feeling | 0 |
| 40 | Chapter 41 - The Vagabond | 0 |
| 41 | CHapter 42 - Twenty Seconds | 0 |
| 42 | Chapter 43 - The Cost of Flight | 0 |
| 43 | Chapter 44 - Proof of Concept | 0 |
| 44 | Chapter 45 - The Long Way Down | 0 |
| 45 | Chapter 46 - Invisible Infrastructure | 0 |
| 46 | Chapter 47 - Forty-Seven Credits | 0 |
| 47 | Chapter 48 - Development Vectors | 0 |
| 48 | Chapter 49 - The Library of Everything | 0 |
| 49 | Chapter 50 - The Loading Dock | 0 |
| 50 | Chapter 51 - Pressure and Precision | 0 |
| 51 | Chapter 52 - The Forge | 0 |
| 52 | Chapter 53 - What It Costs | 0 |
| 53 | Chapter 54 - Aftershocks | 0 |
| 54 | Chapter 55 - The Breach | 0 |
| 55 | Chapter 56 - The Box | 0 |
| 56 | Chapter 57- The Siege | 0 |
| 57 | Chapter 58 - The Mathematics of Staying | 0 |
| 58 | Chapter 59 - The Dark Between | 0 |
| 59 | Chapter 60 - The Crossing | 0 |
| 60 | Chapter 61 - The Last Hundred Meters | 0 |
| 61 | Chapter 62 - The Volunteer | 0 |
| 62 | Chapter 63 - The Surface | 0 |
| 63 | Chapter 64 - The Tower | 0 |
| 64 | Chapter 65 - The Light | 0 |
| 65 | Chapter 66 - The Cost | 0 |
| 66 | Chapter 67 - The Cracks | 0 |
| 67 | Chapter 68 - The Weight | 0 |
| 68 | Chapter 69 - The Clockwork Tower — The Briefing | 0 |
| 69 | Chapter 70 - The Clockwork Tower — The Gauntlet | 0 |
| 70 | Chapter 71 - The Clockwork Tower - Attrition and Darkness | 0 |
| 71 | Chapter 72 - The Clockwork Tower — The Gear-Knight | 0 |
| 72 | Chapter 73 - After the Fall | 0 |
| 73 | Chapter 74 - Open Ground | 0 |
| 74 | Chapter 75 - The Measure | 0 |
| 75 | Chapter 76 - Summer Horizon | 0 |
| 76 | V2 - Chapter 77 - The Roster | 0 |
| 77 | V2 - Chapter 78 - The Liaison | 0 |
| 78 | V2 - Chapter 79 - Standard Contract | 0 |
| 79 | V2 - Chapter 80 - Ashfall | 0 |
| 80 | V2 - Chapter 81 - The Economy | 0 |
| 81 | V2 - Chapter 82 - The Verdant Labyrinth, Part 1 | 0 |
| 82 | V2 - Chapter 83 - The Verdant Labyrinth, Part 2 | 0 |
| 83 | V2 - Chapter 84 - The Verdant Labyrinth, Part 3 | 0 |
| 84 | V2 - Chapter 86 - What Sable Knew | 0 |
| 85 | V2 - Chapter 85 - The Debrief | 0 |
| 86 | V2 - Chapter 87 - The Grind Returns | 0 |
| 87 | V2- Chapter 88 - New Edges | 0 |
| 88 | V2 - Chapter 89 - The Undertow Contract | 0 |
| 89 | V2 - Chapter 90 - Below the Lake | 0 |
| 90 | V2 - Chapter 91 - The Letter | 0 |
| 91 | V2 - Chapter 92 - Arch-Librarian's Regards | 0 |
| 92 | V2 - Chapter 93 - The Auditor | 0 |
| 93 | V2 - Chapter 94 - The Probe | 0 |
| 94 | V2 - Chapter 95 - What He Saw | 0 |
| 95 | V2 - Chapter 96 - The Practicum, Part 1 | 0 |
| 96 | V2 - Chapter 97 - The Practicum, Part 2 | 0 |
| 97 | V2 - Chapter 98 - The Practicum, Part 3 | 0 |