![Bar Fights and Blood Rites [Comedy D&D PF]](/_next/image?url=https%3A%2F%2Fwww.royalroadcdn.com%2Fpublic%2Fcovers-large%2F150418-bar-fights-and-blood-rites.jpg%3Ftime%3D1769612303&w=640&q=75)
by TK523
Adventurers and Chaos. Name a more iconic duo. Syril the bard and Grom the false cleric of a particularly vengeful god are wanted men trying to keep a low profile, a task often incompatible with their line of work. With the addition of a wizard with a penchant for making deals with powers that ought to be left alone, and a rogue who finds murder the panacea for most of life’s troubles, lying low doesn’t come easy. Then there's Bill, but he died, so they don’t need to worry about him screwing anything else up. When people begin to go missing in the city, and the disappearances continue after dealing with the more likely source, the party suspects that the truth might be a little more complicated. As they dig for answers, shadows from their own secret pasts are quick to return, complicating it all further. Will they solve the mysteries? Will they survive? Or will they simply make all the problems worse? In any case, it will be entertaining while it lasts. This story is a fantasy comedy first and a progression fantasy second. There is action and progression (though no system) but the primary intent of writing this story was to capture the feel of a group playing D&D. Namely, going about serious buisness in a ridiculous way, where the characters choices in the end prevent slightly more harm than they cause. Daily posting for a month to hit RS, then I will go down to 2x a week