
by Van Stryke
In a world where magic is weaponized and loyalty is a luxury, even children are trained to lie, spy, and survive. Celestina Arcana is only 12 years old-but she is already a weapon. Trained by the intelligence forces of Sinistrum, she is sent deep into enemy territory to infiltrate the Witchy Witchy School posing as a transfer student with dangerously little magic training. Her mission is simple in theory: gather intelligence and weaken Destralla from within. Nothing goes according to plan. As war tightens its grip around the kingdom, Celestina finds herself surrounded by secrets far darker than the ones she carries. Classmates suspect her. Teachers may be watchers. And the school itself hides truths powerful enough to reshape the fate of the entire world. When a forbidden rite resurrects an enemy long thought lost-and a final assault looms over Destralla-Celestina must confront a terrifying question: Will she have what it takes to save what matters most? Saving Hope is a dark fantasy tale of espionage, betrayal, and stolen childhoods-where magic has a cost, war spares no one, and the line between enemy and ally is as fragile as a whispered spell. Fate has never been deadlier. ******************************************************************************* If you're interested in a hardcopy, you may find it in Amazon.com or barnes&noble.com.
| # | Title | Words |
|---|---|---|
| 0 | Prologue | 0 |
| 1 | 1. The Checkmate | 0 |
| 2 | 2. The Island | 0 |
| 3 | 3. The Ruins | 0 |
| 4 | 4. Ratterdam House | 0 |
| 5 | 5. The Sleeping Hall |
| 0 |
| 6 | 6. Payback | 0 |
| 7 | 7. Crossed Tracks Train Station | 0 |
| 8 | 8. The Journey | 0 |
| 9 | 9. Collection | 0 |
| 10 | 10. A Close Call | 0 |
| 11 | 11. The Infirmary | 0 |
| 12 | 12. The Secret Ingredient | 0 |
| 13 | 13. Sinistrum's Attack | 0 |
| 14 | 14. Destralla Takes Cover | 0 |
| 15 | 15. Headmaster Crowbar | 0 |
| 16 | 16. The Hideout | 0 |
| 17 | 17. In The Belly Of The Beast | 0 |
| 18 | 18. The Rite | 0 |
| 19 | 19. Salix Informs | 0 |
| 20 | 20. Through The Veil Of Deception | 0 |
| 21 | 21. Do We Have A Deal? | 0 |
| 22 | 22. A Wake Up | 0 |
| 23 | 23. How Her Day Went | 0 |
| 24 | 24. The School Year Began | 0 |
| 25 | 25. The Secrets You Keep | 0 |
| 26 | 26. Destralla Under Attack | 0 |
| 27 | 27. If You Could Make A Choice... | 0 |
| 28 | 28. Hunting For The Truth | 0 |
| 29 | 29. The Owl's Nest | 0 |
| 30 | 30. Second Chances | 0 |
| 31 | 31. Thankfulness | 0 |
| 32 | 32. An Idea | 0 |
| 33 | 33. Channeling | 0 |
| 34 | 34. A Go-Getter | 0 |
| 35 | 35. What I Do Best | 0 |
| 36 | 36. Chaos At Merzhem Plaza | 0 |
| 37 | 37. Destruction | 0 |
| 38 | 38. Her Last Resort | 0 |
| 39 | 39. Down The Passage Way | 0 |
| 40 | 40. Nice To Meet You | 0 |
| 41 | 41. The Witch Who Wasn't | 0 |
| 42 | 42. Hiwise The Influential | 0 |
| 43 | 43. The Unexpected Visitors | 0 |
| 44 | 44. Farewell | 0 |
| 45 | 45. Searching For A Savior | 0 |
| 46 | 46. The Savior | 0 |
| 47 | 47. Destralla's Endbound Path | 0 |
| 48 | 48. She's Back | 0 |
| 49 | 49. Promises | 0 |
| 50 | 50. Welcome To Your Nightmare | 0 |
| 51 | 51. Betrayal | 0 |
| 52 | 52. The Class President | 0 |
| 53 | 53. Execution | 0 |
| 54 | 54. The Dungeon | 0 |
| 55 | 55. Codex Umbrae Bellum | 0 |
| 56 | 56. Hellmare | 0 |
| 57 | 57. Mayhem | 0 |
| 58 | 58. Showdown | 0 |
| 59 | 59. Despair | 0 |
| 60 | 60. Falling | 0 |
| 61 | 61. Comeuppance | 0 |
| 62 | 62. Answers | 0 |
| 63 | 63. Ground Zero | 0 |
| 64 | 64. Menace | 0 |
| 65 | 65. Conundrum | 0 |
| 66 | Epilogue | 0 |