![Ruin Artisan [LitRPG / Base-Building / Crafting][Book Two Complete]](/_next/image?url=https%3A%2F%2Fwww.royalroadcdn.com%2Fpublic%2Fcovers-large%2F149280-ruin-artisan.jpg%3Ftime%3D1769804600&w=640&q=75)
by A.X.Rawlins
In the slums of Sanctum, the "cleansing" of the sick is a divine miracle. Or so the High Lord claims. Ren Silas trusts only in gears, structure, and cold, hard physics. When the deadly Rot threatens to consume his little sister, Ren breaks every law in the city to save her. Cornered by guards and under crossbow fire, his final act of protection is to hurl her into the High Lord’s "miracle"—a machine that looks suspiciously like a grinding industrial furnace. Condemned to the Deep Wilderness for the crime of trying to save her, Ren hits the mud with 1 HP and a ruined shoulder. The High Lord intended for him to become fertilizer. Instead, the fall awakens him as a Ruin Artisan. Clutching the encrypted leather Grimoire his father left him, a single piece of inherited advice finally rings true: Don't fight the dungeon. Dismantle it. Armed with a System interface that reveals the structural blueprints of reality, Ren constructs bases, weaves conductive monster hides into reactive armor, and turns gravity and leverage against the labyrinth's predators. But he isn't alone in the dark. His newfound Tenacity has awakened a ruthless inner voice—a dark, pragmatic survival instinct that weaponizes his guilt and constantly pushes him to shed his weakness. To march back up the Spire and reclaim his sister, Ren needs more than scavenged scrap. He needs an empire. Alongside a fiercely loyal two-ton siege golem and a shattered High Arcanist entombed in living ironwood, this broken pack sets out to overthrow a tyrant. The cost of power is steep. To forge the ultimate weapons, Ren uses ancient machinery to carve out his own memories, hunger, and empathy for material. He is sacrificing his humanity piece by piece to become a stoic, calculating architect of war, relying on his allies to keep him grounded before the ghost in his head takes over entirely. High Lord Valerius thinks he sentenced a rat to death. He's about to find out he handed his enemy the blueprints to his destruction. What to Expect: Weak-to-Strong Progression: Ren starts at Level 0 with 1 HP and claws his way up through grit, strategy, and creative crafting. Physics-Based Magic: Combat is solved through structural breaks, altering mass, and exploiting environmental geometry. Deep Base Building: Upgrading a ruined generator room into a heavily fortified underground empire. Psychological and Physical Cost: A protagonist battling a dark, pragmatic inner voice, hollowing out his mind alongside a System that takes biological tolls in exchange for power. Found Family: A grim but deeply loyal party featuring a giant, child-like mechanical golem and a legendary, broken mage.
| # | Title | Words |
|---|---|---|
| 1 | Chapter 1: The Altar of Exile | 0 |
| 2 | Chapter 2: Zero Point | 0 |
| 3 | Chapter 3: The Thirty-Minute Life | 0 |
| 4 | Chapter 4: The Economy of Flesh | 0 |
| 5 | Chapter 5: The Ballistic Extraction | 0 |
| 6 |
| Chapter 7: The Shadow of the Vanguard |
| 0 |
| 7 | Chapter 8: The Weight of Legacy | 0 |
| 8 | Chapter 9: The King’s Road | 0 |
| 9 | Chapter 10: The Filtration Siege | 0 |
| 10 | Chapter 11: The Clockwork Tomb | 0 |
| 11 | Chapter 22: The Transit of Ghosts | 0 |
| 12 | Chapter 19: The Vivisection of Memory | 0 |
| 13 | Chapter 20: Sanctuary of Steam | 0 |
| 14 | Chapter 12: The Dead and the Discarded | 0 |
| 15 | Chapter 6: A New Home | 0 |
| 16 | Chapter 13: The Garden of Silence | 0 |
| 17 | Chapter 15: The Broken Mage | 0 |
| 18 | Chapter 16: The Mnemosyne Forge | 0 |
| 19 | Chapter 17: The Resonance Link | 0 |
| 20 | Chapter 21: The Foundry of Skins | 0 |
| 21 | Chapter 14: The Heart of the Archive | 0 |
| 22 | Chapter 18: The Spinal Ascent | 0 |
| 23 | Chapter 23: The Gilded Parasite | 0 |
| 24 | Chapter 24: The Exile Returns | 0 |
| 25 | Chapter 25: The Gravity of Blood | 0 |
| 26 | Chapter 26: A Long Awaited Return | 0 |
| 27 | Chapter 27: The Industry of Survival | 0 |
| 28 | Chapter 28: The Accidental War | 0 |
| 29 | Chapter 29: The Geometry of the Void | 0 |
| 30 | Chapter 30: The Architect’s Blueprint | 0 |
| 31 | Chapter 31: The Thorns of Sector 9 | 0 |
| 32 | Chapter 32: The Ghost of Unit 404 | 0 |
| 33 | Chapter 33: The Shadow and the Glass Jaw | 0 |
| 34 | Chapter 34: The Court of the Crimson King | 0 |
| 35 | Chapter 35: The Magnetic War | 0 |
| 36 | Chapter 36: The Friction of Iron | 0 |
| 37 | Chapter 37: The Mortar of Bone | 0 |
| 38 | Chapter 38: The Friction of Silence | 0 |
| 39 | Chapter 39: Pierce the Veil | 0 |
| 40 | Book One Finale — Chapter 40: King for a day | 0 |
| 41 | Book Two: First Sky - Chapter 41: The Unsealed World | 0 |
| 42 | Chapter 42: The Bioluminescent Reprieve | 0 |
| 43 | Chapter 43: The Physics of Diplomacy | 0 |
| 44 | Chapter 44: The Court of Thorns | 0 |
| 45 | Chapter 45: Heavy is the Crown | 0 |
| 46 | Chapter 46: A Lesson in Emotion | 0 |
| 47 | Chapter 47: The First Sky | 0 |
| 48 | Chapter 48: Horizons Foundation | 0 |
| 49 | Chapter 49: The Weight of the Open | 0 |
| 50 | Chapter 50: The Maker's Lock | 0 |
| 51 | Chapter 51: The Vanguard Breach | 0 |
| 52 | Chapter 52: The Iron Ledger | 0 |
| 53 | Chapter 53: The Floor of Shadows | 0 |
| 54 | Chapter 54: A Roof of Shadows | 0 |
| 55 | Chapter 55: A Dull Blades Edge | 0 |
| 56 | Chapter 56: The Calculus of Sacrifice | 0 |
| 57 | Chapter 57: The Tethered Foundation | 0 |
| 58 | Chapter 58: Thunder in the Indigo | 0 |
| 59 | Chapter 59: Threading the Circuit | 0 |
| 60 | Chapter 60: Beyond the Mortal Spectrum | 0 |
| 61 | Chapter 61: What Lies in Wait | 0 |
| 62 | Chapter 62: The Rogue Current | 0 |
| 63 | Chapter 63: Aetheric Amalgamation | 0 |
| 64 | Chapter 64: The Kingslayer's Return | 0 |
| 65 | BONUS Chapter 32.5: A Rogue's Inheritance | 0 |
| 66 | Chapter 65: The Obsidian Globe | 0 |
| 67 | Chapter 66: The Crimson Vector | 0 |
| 68 | Chapter 67: Gravitational Collapse | 0 |
| 69 | Chapter 68: Bridging the Gap | 0 |
| 70 | Chapter 69: The Weight of Memory | 0 |
| 71 | BONUS Chapter 66.5: Smoke and Glass | 0 |
| 72 | Chapter 70: Full Circle | 0 |
| 73 | Chapter 71: The Feral Clock | 0 |
| 74 | Chapter 71.5: Balancing the Books | 0 |
| 75 | Chapter 72: A Soul in the Iron | 0 |
| 76 | Chapter 73: The Catalyst and the Core | 0 |
| 77 | Chapter 74: The Pickpocket's Gambit | 0 |
| 78 | Chapter 72.5: The Aristocrat and the Ash | 0 |
| 79 | Chapter 75: A Two Pronged Assault | 0 |
| 80 | Chapter 76: Return to Sanctum | 0 |
| 81 | Chapter 77: The Gravity of the Fall | 0 |
| 82 | Chapter 78: Reunion. | 0 |
| 83 | Penultimate Chapter 79: A Debt Repaid | 0 |
| 84 | Book 2 FINALE! Chapter 80: Reclaiming the Sky | 0 |
| 85 | Bonus Chapter 81: The Marrow of the Earth | 0 |
| 86 | Book 3 Start: Chapter 82: Human Hands | 0 |
| 87 | Chapter 83: Forging the Empty Iron | 0 |
| 88 | Chapter 84: The Iron Utopia | 0 |
| 89 | Chapter 85: The Crucibles First Gear | 0 |
| 90 | Chapter 86: Spinning Top | 0 |
| 91 | Chapter 87: In The Dark | 0 |
| 92 | Small Announcement | 0 |
| 93 | Chapter 5: The Intake Mechanism | 0 |
| 94 | Chapter 29: The Alchemy of the Mob | 0 |
| 95 | Chapter 30: The Accidental War | 0 |
| 96 | Chapter 40 Part II: King for a Day | 0 |