![Arcane Arcana [Tower & Dungeon Progression]](/_next/image?url=https%3A%2F%2Fwww.royalroadcdn.com%2Fpublic%2Fcovers-large%2Farcane-arcana-tower-dungeon-progression-aadab3vesbg.jpg%3Ftime%3D1768806920&w=640&q=75)
by authormaisiemalcolm
Tianaka has no Class. To pursue her dream as a Magiárkōologist, Tianaka has remained Classless. She spends her days and nights digging in ancient ruins, learning about arcane magic and ancient cultures originating pre-System. Of course, all that is waylaid when Tianaka and the team crack open an ancient site belonging to the Order of the Arcana. Tianaka is quickly learning just how powerful pre-System magic is and now it's her System Quest to integrate this Ancient Order's magic. Meddling in magics that are older than the Gods themselves and when magic and technology were first joining, may be more dangerous than anyone could fathom. Tianaka will have to walk the path of the Arcanist. She must take the Journey Quest through Towers and Dungeons set to test her limits and master all the different sects of magic. It's the Path of the Arcana and she's beginning the Fool's Journey. This is a LitRPG progression featuring Towers, Dungeons, and other dangerous tasks to fulfill the System's request to integrate an ancient magic. What You Can Expect: - Non-Human FMC to OP through Grinding - Sentient System - Pre-System Lore - Towers & Dungeons - Realm Hopping - Magical Archeology (Magiárkōologist) and Ruins - Magic System Based on Tarot Major Arcana Archetypes