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Lethality Index: A LitRPG of Clean Endings

Lethality Index: A LitRPG of Clean Endings

by Cody Murdock

LitRPGPortal Fantasy / IsekaiProgressionMale LeadAction

Lethality Index Victor Graves was very good at killing. Too good. In his old world, he was used until the work hollowed him out—execution after execution, clean and unquestioned—until the system finally broke him and put him down instead. Death should have been the end. Instead, it was a recruitment. Summoned by the Reaper itself, Victor is sent to a world governed by an unforgiving RPG system to correct a fundamental violation: immortality. Seven stolen artifacts prevent their owners from ever reaching an ending, corrupting nations, wars, and lives around them. The Reaper cannot intervene directly. Victor can. Reincarnated into an untrained eighteen-year-old body, armed with nothing but a knife and a system that rewards survival—not heroics—Victor must hunt these artifacts through travel, investigation, and violence when there is no other option. He does not seek power. He does not enjoy killing. But when something must end, he will make it end cleanly. Lethality Index is a slow-burn LitRPG featuring: a morally grounded, lethal protagonist restrained system progression survival-focused combat investigation over power fantasy and a world where death is meant to mean something

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Started

3mo ago

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RS Days
0
Total Chapters
42
Total Words
0
Avg Length
0
Analyzed
0
Chapter Analysis
Word counts and prose metrics for each chapter
#TitleWordsFK GradeDialogueSSPVariation
0The Work0----
1Refusal0----
2Weight in the Leaves0----
3The First Rule0----
4Conditional Mercy0----
5Camp One
0
-
-
-
-
6Pattern Recognition 0----
7The Night Is Louder0----
8The Threat of Night0----
9Thresholds0----
10Direction0----
11Weather Disruption0----
12Thistledown Inn0----
13Inventory and Stats0----
14Nuisance0----
15Working Patterns0----
16When Paterns Hold True0----
17Arrival0----
18Accounting0----
19Infrastructure0----
20Resonance0----
21Guild Teams0----
22Roadwork0----
23The Ember Tusk0----
24Damage and Assessment 0----
25Standardization 0----
26Pests Don’t Fight Back0----
27False Comfort Pt. 10----
28False Comfort Pt. 20----
29Level 5: System Turning Point0----
30Repercussions 0----
31Proffesion0----
32A Different Feel0----
33Under Observation 0----
34The Guild Request0----
35Leaving Crossreach0----
36The Aftermath0----
37What went Un-Noticed 0----
38Attrition0----
39The Cost of Moving Forward0----
40Recalibration0----
41The Long Middle0----