Tower of Regression: A Speedrun Apocalypse LitRPG
by Silas Forge
LitRPGTime LoopProgressionPost ApocalypticAnti-Hero Lead
The end of the world was just the tutorial. Now, the real game begins.
Ten years ago, the Tower of Worlds descended, turning Earth into a cruel RPG. Humanity fought its way to the 99th floor, only to be wiped out—not by monsters, but by the betrayal of the Mega-Guilds.
Elias Voss was there. He saw the end. And then, he woke up.
Back on "Day One" with his memories intact, Elias possesses the ultimate weapon: a complete mental wiki of the apocalypse. He knows every hidden chest, every boss pattern, and every game-breaking glitch the developers missed.
While the rest of the world panics, Elias begins a ruthless speedrun. He isn't interested in being a hero. He’s here to intercept the legendary gear destined for future traitors, monopolize the unique rewards, and build a character so broken that the System itself can’t keep up.
But dominating the Tower is only half the battle. With corporate oligarchs hunting him in the real world and monsters rising in the game, Elias must prove that knowledge really is power.
He’s not playing to survive. He’s playing to own it all.
What to expect:
- Pragmatic Anti-Hero: A protagonist who prefers competence over drama.
- System Exploitation: Heavy use of game logic, glitches, and strategies.
- Heavy Progression: Stat crunches, color-coded loot, and broken skill synergies.
- Tower Climbing: Classic dungeon crawling mechanics.
- No Harem: Just pure, unadulterated domination.