![A Lullaby of Sand and Silver - Book 1 COMPLETED [Cozy Fantasy + Coming-of-Age + Character-Driven Slow Burn]](/_next/image?url=https%3A%2F%2Fwww.royalroadcdn.com%2Fpublic%2Fcovers-large%2F143082-a-lullaby-of-sand-and-silver-book-1-completed.jpg%3Ftime%3D1767598927&w=640&q=75)
by Lucian T. Einar
Schedule: Schedule: Every Tuesday and Thursday A LULLABY OF SAND AND SILVER (BOOK ONE) Ashrat survives through sharp steel, sharper lies, and a rule that keeps her breathing: never let anyone see the soft parts. In a vineglass palace of clockwork guardians and perfumed rot, she takes a contract on a corrupt viscount and pays the price for one slip—blood, pain, and an empty socket that never stops aching. Then she meets Ithriam, a Sage with too many secrets and a gaze that lands on her like he sees the child beneath the mask. When violence tears through the Archive and its sealed Vault, Ashrat follows him into the dark, chasing leverage and escape. The Vault gives her neither. It gives her Tazkhar al-Khurūj—living silver that pours into her blood and binds her to a covenant: no cruelty, no vanity, no vengeance. Break it, and the weapon turns on its wielder. With rival Sages closing in and a fire-haired priestess stealing something ancient from the inner chamber, Ashrat faces a truth she can’t stab or steal her way past: the enemy that hunts her most has her face. The journey does not ask who she pretends to be. It asks who she chooses. Genres Adventure Fantasy (journey across a whole continent) Cozy-ish Fantasy (soft moments between panic attacks) Character-Driven Road Trip Castle-punk → Solarpunk transition Found Family Soft Mentor × Feral Child Dynamics Coming-of-Age (but with knives) Magitech/Clockwork Tech + Solar Panels Low-to-Mid Magic System: Thaumaturgy (glyphs, wards, sun-runes, runic crafts) What to Expect A traumatized young assassin who insists she’s “fine” while bleeding everywhere A stubborn old wizard who survives on herbal tea. Long journeys on foot, by boat, by horse, and by airship Quiet conversations by a campfire after screaming all day Pocket-sized disasters, emotional breakthroughs, and stew that may or may not be edible Clockwork knights, sun-powered cities, and grown-wood buildings. Small towns, river markets, desert caravans, and sky-guild ports No world-saving prophecies—just two people helping whoever stands in front of them Trauma, trust issues, and found family (the holy trinity) Fights, flight, mild arson, and one (1) pirate fleet problem A cozy tone wrapped around dangerous moments: Frieren + Howl’s Moving Castle vibes
| # | Title | Words |
|---|---|---|
| 0 | — CHAPTER ONE— OF AUTOMATA, WICKED LORDS, AND BLOODY COURTYARDS | 0 |
| 1 | — CHAPTER TWO— OF BROKEN WINGS, BLOODIED ESCAPE, AND SILENT CAVES | 0 |
| 2 | — CHAPTER THREE— OF BROKEN BODIES, WHISPERED RUNES, AND GENTLE HANDS | 0 |
| 3 | — CHAPTER FOUR— OF OLD BONES, OLD MANNERS, AND UNFAMILIAR SAFETIES | 0 |
| 4 | — CHAPTER FIVE— OF BONES, BRUISES, AND BAD TIMING | 0 |
| 5 | — CHAPTER SIX— OF SHATTERED PORCELAINS, QUIET THUNDERS, AND WARNINGS IGNORED | 0 |
| 6 | — CHAPTER SEVEN— OF THIN PATIENCES, HARD ROADS, AND LOST KNIVES | 0 |
| 7 | — CHAPTER EIGHT— OF GHOST WATER, QUIET MAGIC, AND UNPAID WIZARDS | 0 |
| 8 | — CHAPTER NINE— OF SUNFLOWER FESTIVALS, PICKPOCKETS, AND WATCHFUL WIZARDS | 0 |
| 9 | — CHAPTER TEN— OF LOCKPICKS, HOT CHOCOLATES, AND FIRST SMALL SMILES | 0 |
| 10 | — CHAPTER ELEVEN— OF DYING BEASTS, GOLDEN RUNES, AND MERCIES THAT STUNG | 0 |
| 11 | — CHAPTER TWELVE— OF WOUNDED MOTHERS, HOLLOW SONGS, AND QUIET PYRES | 0 |
| 12 | — CHAPTER THIRTEEN— OF DUSTY HATS, BREAD KILNS, AND WAR-SCARRED TOWNS | 0 |
| 13 | — CHAPTER FOURTEEN— OF TEA TRAYS, TASTE TESTS, AND TABOO PRAISES | 0 |
| 14 | — CHAPTER FIFTEEN— OF SMALL MIRACLES, SHARED MEALS, AND UNEXPECTED KINDNESSES | 0 |
| 15 | — CHAPTER SIXTEEN— OF GONDOLAS, FLOATING LIBRARIES, AND FORGOTTEN NAMES | 0 |
| 16 | — CHAPTER SEVENTEEN— OF CHILDREN’S BOOKS, QUIET GARDENS, AND SUDDEN EXPLOSIONS | 0 |
| 17 | — CHAPTER EIGHTEEN— OF TROLL BLOODS, SHATTERED HALLS, AND SCREAMING CHILDREN | 0 |
| 18 | — CHAPTER NINETEEN— OF EXPLOSIONS, TROLL BLOOD, AND LIBRARY SECURITY | 0 |
| 19 | — CHAPTER TWENTY— OF FROST TROLLS, POISONED HANDS, AND SHATTERED HALLS | 0 |
| 20 | — CHAPTER TWENTY-ONE— OF VAULT BREACHES, RAMPAGING TROLLS, AND BLEEDING CHAMPIONS | 0 |
| 21 | — CHAPTER TWENTY-TWO— OF SHATTERED GLYPHS, BROKEN CHAINS, AND FALLING LIGHT | 0 |
| 22 | — CHAPTER TWENTY-THREE— OF ASHES, ECHOES, AND BURNING NAMES | 0 |
| 23 | — CHAPTER TWENTY-FOUR— OF BROKEN TOYS, EMPTY BELLIES, AND CLOSED GATES | 0 |
| 24 | — CHAPTER TWENTY-FIVE— OF KNIVES, PERFUMED LIES, AND SILENCED SCREAMS | 0 |
| 25 | — CHAPTER TWENTY-SIX— OF BLOODBOUND WEAPONS, SHATTERED BODIES, AND UNHOLY PACTS | 0 |
| 26 | — CHAPTER TWENTY-SEVEN— OF DESERT SAGES, SILVER BLOOD, AND NEAR-DEATH BARGAINS | 0 |
| 27 | — CHAPTER TWENTY-EIGHT— OF STOLEN LEGACIES, RISING ECHOES, AND COMING CATASTROPHES | 0 |
| 28 | — CHAPTER TWENTY-NINE— OF ANCIENT PRIESTESSES, INNER SANCTUMS, AND WALKING FLAMES | 0 |
| 29 | — CHAPTER THIRTY— OF REVERBERATIONS, AFTERMATHS, AND WHAT COMES NEXT | 0 |
| 30 | — CHAPTER THIRTY-ONE— OF SILVER VEINS, QUIET GARDENS, AND UNTRAINED POWERS | 0 |
| 31 | — CHAPTER THIRTY-TWO— OF SHATTERED NOISES, AWAKENED SIGHT, AND LIVING LINES | 0 |
| 32 | — CHAPTER THIRTY-THREE— OF AWAKENED SELVES, STORM EYES, AND CHANGING FORMS | 0 |
| 33 | — CHAPTER THIRTY-FOUR— OF SURPRISE FEASTS, HONEYED SKEWERS, AND LOYAL FOOLS | 0 |
| 34 | — CHAPTER THIRTY-FIVE— OF PILOTS, PASSENGERS, AND PROMISED HORIZONS [START OF BOOK 2] | 0 |
| 35 | — CHAPTER THIRTY-SIX— OF CLOUD SEAS, WIND BARRIERS, AND CHILDLIKE WONDER | 0 |