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The Faerûnian Wizard Is Always Too Cautious

The Faerûnian Wizard Is Always Too Cautious

by freefall-jerry

Portal Fantasy / IsekaiComedyAdventureDramaFantasyLitRPGPortal Fantasy / IsekaiProgressionComedyMale Lead
Rising Stars:All #24Fantasy #22Comedy #9Drama #7Adventure #23

Summary: Quest: Eliminate the Fire-Shattered Fang Tribe; Rescue the knight ElraeDifficulty: HighScale: City-state levelBase Reward: +2 IntelligenceCurrent Success Rate: 0% (open the dropdown menu for details)Hint: Success rates over 100% grant bonus rewards. The higher the rate, the greater the rewards. Marvin looked at the quest panel and refused without hesitation. “Don’t try to tempt me with talk of ‘the most beautiful girl in Baldur’s Gate,’ ‘the duke’s daughter,’ or ‘Lathander’s chosen.’Unless I push this mission’s success rate to at least 300%, I’m not lifting a finger.” “On the continent of Faerûn—where legends are as common as stray dogs, chosen of the gods walk around like it’s nothing, and conspiracies fall from the sky every other day—you have to be careful.” “What? Why does a 5th-level wizard need so much preparation for a ‘simple’ mission?Because I’m a wizard. Being overly cautious is what a Faerûnian wizard does.”

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Peak Rank
#6
Followers
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Story Timeline

Started

4mo ago

Entered Comedy RS

2mo ago

#6 Comedy

2mo ago

Entered Drama RS

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#6 Drama

2mo ago

Entered Adventure RS

2mo ago

#16 Adventure

2mo ago

Entered Fantasy RS

2mo ago

#50 Fantasy

2mo ago

Left Fantasy RS

2mo ago

Entered Fantasy RS

2mo ago

#15 Fantasy

2mo ago

OverviewEngagementProseChapters
Favorites
N/A
FVR
N/A
Rating
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Ratings
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Reviews
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Comments
N/A
RS Days
82
Total Chapters
87
Total Words
0
Avg Length
0
Analyzed
0
Chapter Analysis
Word counts and prose metrics for each chapter
#TitleWordsFK GradeDialogueSSPVariation
0001-An Adventurer Must Never Take Risks0----
1002-I Need More Attribute Points0----
2003-Clear the Friendly Arm Inn Cellar0----
3004-My Friend, Please Stop Skipping Quest Dialogue0----
4005-The Walking Wall of Flesh0----
5006-First blood and level up!0----
6007-A New Quest0----
7008-The Flaming Fist0----
8009 – Wealth Is Also a Form of Combat Power0----
9010 - Make Me Fight an Illithid???0----
10011 – Cranium Rats0----
11012 – Oh,We Meet Again, Wealthy Wild Sorcerer0----
12013 – Everything in Place0----
13014 – A Wizard Is Not Just a Class, but a Way to Solve Problems0----
14015 – The Only Good Rat Is a Dead Rat0----
15016 – Mage Hand Is Amazing. Definitely Worth Studying0----
16017 – Anchor Teleportation0----
17018 – Peril on All Sides0----
18019 – The Retreat Plan0----
19020 – Why Is a Storage Bag This Damn Expensive?!0----
20021 – The Red Wizard Lady0----
21022 — Is There Really a Male Wizard Who Doesn’t Like Succubi?0----
22023 – I’m Going to Spend Seven Days Preparing for a Gathering Quest0----
23024 – Dual-Wielding Muskets with Mage Hand0----
24025 – A Great Invention0----
25026- Elemental Artificer0----
26027 – The Church of Gond Is Brutally Competitive0----
27028 – The Hero and His Harem Party0----
28029 – Gossiping at a Tavern Is Always a Pleasant Pastime0----
29030 – Is the Rose of Baldur’s Gate About to Wither?0----
30031 – Negotiation Check Failed0----
31032 - Great. Just our luck.0----
32033 – Some People Have Something Seriously Wrong with Their Heads0----
33034 – At This Very Moment,  Marvin the Wizard Has the Highest Army Class in the Team0----
34035 – Consumables Exist to Be Used0----
35036 – Well-Stocked Means Peace of Mind0----
36037 – Something Feels Off About the Sweet, Innocent Cleric Girl0----
3738 – The Red-Robed Mage Awaits Rescue0----
3839 – Intelligence Finally Reaches 160----
3940 – Melf’s Acid Arrow0----
4041 – Escaping Alive0----
4142 – Temptation and Fall0----
4243 – Spatial Overlap Prohibited0----
4344 – Like a Hot Knife Through Butter0----
4445 – Will You Sign This Arcane Contract… or Not?0----
4546 – Sign Your True Name0----
46047 – Otiluke’s Weavebound Set0----
47048 – Like an Old Toy No Longer Loved0----
48049 – The Archdruid0----
49050 – Main Quest Updated0----
50051 – Hags Are a Nightmare to Deal With0----
51052 — She Was Like a Proud Princess0----
52053 – Being a Male Drow Is Hard Mode0----
53054 – Friendly Arm Under Siege0----
54055 – The New Waitress at the Friendly Arm0----
55056 — Forever Young, Forever Sharp-Tongued: Jaheira0----
56057 – The Calm Before the Storm0----
57058-Whispers from Unlikely Quarters0----
58059-Prepare for Battle0----
59060-Face Off0----
60061 – Disguised Reconnaissance0----
61062 – Mind the Walls Have Ears0----
62063 – The More Friends, the Better0----
63064 – A Complete Mythallar Core0----
64065 – Musket Fire Platforms & Cutting Off the Enemy’s Retreat0----
65066 — I Was Simply Better Prepared0----
66067 — The Harpers’ Vault0----
67068 – Setting Out for the North0----
68069 – Adjusting the Plan0----
69Chapter 070 – The Mysterious White-Bearded Mage0----
70071 – A Wild Sorcerer's Fallen Life0----
71072 — I, Marvin, an Ordinary Level 4 Wizard0----
72073 – The Blushing Mermaid0----
73074 – Hostage Crisis0----
74075 – No One Understands Hags Better Than I Do0----
75076 – Entering the Hag's Lair0----
76077 – Have You Ever Seen Shillelagh Cast with a Book?0----
77078 – The Falling Hag0----
78079 – Betraying Your Teammates Is a Villain Tradition0----
79080 – The Scalp of Bloated Melissa0----
80081 — The Universal Alchemical Engine0----
81082 — Is the Church of Gond Trying to Build a Gundam?0----
82083 — Mage Hand Can Be Used Like That?0----
83084-Everyone in Berry Village Is Hunting Her0----
84085 — Marvin's Decision: Salvage the River First0----
85086-Fishing Up a God’s Blood0----
86087-Seeds in the Night, Eyes in the Swamp0----