
by Skyrian
Gael's crew is good at three things: stealing, surviving, and staying one step ahead of Jesarin's endless threats. When a heist catches the attention of Madilyn Ores, the city's most dangerous magi, they're forced into an impossible bargain—pull off one last job, or die trying. The target: fragments of an ancient artifact locked in a warlord's vault. The stakes: their lives, their freedom, and answers to questions they didn't know they were asking. But they soon find out they arent the only dangerous party hunting for ancient artifacts. As the crew fractures under pressure and bodies start dropping, Gael realizes the blade his father left him, isn't just a weapon—it's a beacon. And the forces closing in aren't interested in negotiations. Some artifacts were locked away for a reason. Some secrets are better left buried. And some thieves steal from the wrong people.
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Sep 11, 00:00 – Sep 11, 12:00 UTC
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