
by brentjohner
The vernacular of Deadwood and the tropes of The Magnificent Seven with the character depth of Seven Samurai in a D&D-inspired New World where guns have never existed.
| # | Title | Words |
|---|---|---|
| 1 | 1 - The Last Coffle | 0 |
| 2 | 2 - The Overseer | 0 |
| 3 | 3 - The Eladrin | 0 |
| 4 | 4 - The Bounty | 0 |
| 5 | 5 - The Sickness | 0 |
| 6 | 6 - The Cure |
| 0 |
| 7 | 7 - The River Camp | 0 |
| 8 | 8 - Tracks | 0 |
| 9 | 9 - Scout | 0 |
| 10 | 10 - Ambush | 0 |
| 11 | 11 - Emancipation | 0 |
| 12 | 12 - Contact | 0 |
| 13 | 13 - SOS | 0 |
| 14 | 14 - Awake | 0 |
| 15 | 15 - The Grove | 0 |
| 16 | 16 - Preparations | 0 |
| 17 | 17 - Good Boy | 0 |
| 18 | 18 - The Raft | 0 |
| 19 | 19 - Search Party | 0 |
| 20 | 20 - Surfeit | 0 |
| 21 | 21 - Captain Croft | — |
| 22 | 22 - Autumn's Moon | — |
| 23 | 23 - Croft's Report | — |
| 24 | 24 - Aspirants | — |
| 25 | 25 - Two Bears | — |
| 26 | 26 - Two Blows | — |
| 27 | 27 - Two Fights | — |
| 28 | 28 - Two Fingers | — |
| 29 | 29 - The Beard | — |
| 30 | 30 - Haunts | — |
| 31 | 31 - Sewager | — |