![How to Trick Gods into Killing Themselves [Book I Completed]](/_next/image?url=https%3A%2F%2Fwww.royalroadcdn.com%2Fpublic%2Fcovers-large%2F133215-how-to-trick-gods-into-killing-themselves.jpg%3Ftime%3D1775596987&w=640&q=75)
by Lorn Lyes
Victorya, a judgemental teenager with a toxic personality, gets isekai'ed in a mad world fragmented into a patchwork of living, ruling gods who all scheme against one another. Stuck in-between that infighting, confined to roaming the world outside society to escape their influence, there is no way home. But with her unique, newly gained [Game System] that lets her alone level up? She makes it their problem. All else is consequence. What to expect: - Strong to too OP: a story that starts a year after the FMC has been isekai'd with her unique [Game System] and levelled up abnormally fast with it... By this point, she has already lost touch with what a normal experienced mage should be. - Unreliable Narrator: the point of view from which the story is told will be heavily filtered by the character's opinions and edgelordy, flawed personality. The MC is a girlfailure. She will roast tyrants. She will lose upwards. It is inevitable. - Focused Storytelling: No filler arcs but foreshadowing elements rippling down the line. Consequences. A constant stream of consequences returning to the narrative. In the same spirit, there will be detailed fights with a strategic mc who uses deception, irl exploits and cheesing game mechanics. -a deepdive on how even people who know what a cult is can get unwittingly recruited into them Note: On average, chapters are 4000 words long. Cover and writing are AI-free. Relevant tags: Gamelit - Grimdark - Mythos - Anti-hero - Comedy Action is not put as a tag, even if it is very present, because the focus of the work is what surrounds the Action, and not Action itself.