![Department of Otherworld Rescue [LitRPG, Isekai]](/_next/image?url=https%3A%2F%2Fwww.royalroadcdn.com%2Fpublic%2Fcovers-large%2F126289-department-of-otherworld-rescue-military.jpg%3Ftime%3D1759515766&w=640&q=75)
by ScottWarren
Each year, teens around the country are spirited away to other worlds to fight on their behalf. This department has been empowered to take all necessary action toward their recovery. Cole had his entire career planned out. Another year in the Airborne, then Ranger School, then applying to Special Forces—until his fireteam was plucked from a war in Syria and thrust into a world of demons with an endless appetite for human hearts. Suddenly, Russian mercs and loyalist fighters didn’t seem so bad. Barely getting his squad to safety with the aid of an enigmatic government organization, the Department of Otherworld Rescue, Cole gets the opportunity to repay the favor by joining as an elite operative responsible for venturing to other worlds to retrive stolen children and teens. These dying, desperate worlds run on strange rules enforced by vindictive gods and omniscient systems, and they’re filled with monsters, demons, and worse. But playing in their sandbox lets Cole and his team share in their rewards. Rewards that could elevate even an ordinary soldier into a one man army, if Cole can overcome the challenges each new world brings. What to expect: Anti-isekai operators - guns and modern tactics vs magic and monsters Team tactics and strategic planning. weak-to-strong progression through hijacking the systems of other worlds Updates 3 times per week Patreon currently 20 chapters ahead
| # | Title | Words |
|---|---|---|
| 1 | Chapter 1 - Don’t Think We’re In Kansas Anymore, Sarge | 0 |
| 2 | Chapter 2 - Lewis Fields | 0 |
| 3 | Chapter 3 - Nothing to Bragg About | 0 |
| 4 | Chapter 4 - Grounded | 0 |
| 5 | Chapter 5 - Department of Otherworld Rescue | 0 |
| 6 | Chapter 6 – Considerations | 0 |
| 7 | Chapter 7 - Get Sorted | 0 |
| 8 | Chapter 8 - Kitted Out | 0 |
| 9 | Chapter 9 - Curahee | 0 |
| 10 | Chapter 10 - Fun with Nature | 0 |
| 11 | Chapter 11 - Curahee’s Bounty | 0 |
| 12 | Chapter 12 - First Blooding | 0 |
| 13 | Chapter 13 - Curahee’s Toll | 0 |
| 14 | Chapter 14 - Visitors | 0 |
| 15 | Chapter 15 - Stay Classy | 0 |
| 16 | Chapter 16 - Trigger-Man | 0 |
| 17 | Chapter 17 – Ramming Speed | 0 |
| 18 | Chapter 18 – Arquebus Engineer | 0 |
| 19 | Chapter 19 – Boss Loot | 0 |
| 20 | Chapter 20 – Medical Extraction | 0 |
| 21 | Chapter 21 – Silk Forest | 0 |
| 22 | Chapter 22 — Alternate Exit Strategy | 0 |
| 23 | Chapter 23 – Friendly Faces | 0 |
| 24 | Chapter 24 – Last Fall Hold | 0 |
| 25 | Chapter 25 – Up the Mountain | 0 |
| 26 | Chapter 26 – Like Clockwork | 0 |
| 27 | Chapter 27 - Tinkering | 0 |
| 28 | Chapter 28 – The Spore Druid’s Castle | 0 |
| 29 | Chapter 29 – Ram-head | 0 |
| 30 | Chapter 30 – Primary Egress | 0 |
| 31 | Chapter 31 – Thieves of Hope | 0 |
| 32 | Chapter 32 – Welcome to DOR | 0 |
| 33 | Chapter 33 – Exigent Circumstances | 0 |
| 34 | Chapter 34 – Curahee Debrief | 0 |
| 35 | Chapter 35 – Squire Sophie | 0 |
| 36 | Chapter 36 – Norn and Bjorn | 0 |
| 37 | Chapter 37 – Coordinated Extraction | 0 |
| 38 | Chapter 38 – Team Dynamics | 0 |
| 39 | Chapter 39 – The Path | 0 |
| 40 | Chapter 40 – Vael | 0 |
| 41 | Chapter 41 – Trolls | 0 |
| 42 | Chapter 42 – Making Tracks | 0 |
| 43 | Chapter 43 – Well and Truly Alone | 0 |
| 44 | Chapter 44 — Local Talent | 0 |
| 45 | Chapter 45 – The Scar and the Scarred | 0 |
| 46 | Chapter 46 - Best Laid Plans | 0 |
| 47 | Chapter 47 – Positive ID | 0 |
| 48 | Chapter 48 – No Warning | 0 |
| 49 | Chapter 49 – Teachable Moment | 0 |
| 50 | Chapter 50 – External Motivation | 0 |
| 51 | Chapter 51 – Leading the Charge | 0 |
| 52 | Chapter 52 – Power Differential | 0 |
| 53 | Chapter 53 – Why We Do It | 0 |
| 54 | Chapter 54 – At What Cost | 0 |
| 55 | Chapter 55 – Baby Steps | 0 |
| 56 | Chapter 56 – Home Away From Home Away From Home | 0 |
| 57 | Chapter 57 – Vael Debrief | 0 |
| 58 | Chapter 58 – Brutal Methodology | 0 |
| 59 | Chapter 59 – Basic Training | 0 |
| 60 | Chapter 60 – Caught Between | 0 |
| 61 | Chapter 61 – Pivot Points | 0 |
| 62 | Chapter 62 – Branching Paths | 0 |
| 63 | Chapter 63 – A Road Well Traveled | 0 |
| 64 | Chapter 64 – Book of Babel | 0 |
| 65 | Chapter 65 - Tinkering | 0 |
| 66 | Chapter 66 - The Outside Perspective | 0 |
| 67 | Chapter 67 – Ports of Call | 0 |
| 68 | Chapter 68 - Babel | 0 |
| 69 | Chapter 69 – Those Who Fear the Road Ahead | 0 |
| 70 | Chapter 70 – Field Chatter | 0 |
| 71 | Chapter 71 – Brand Identity | 0 |
| 72 | Chapter 72 – Not Risking Maybe | 0 |
| 73 | Chapter 73 – Ape-out | 0 |
| 74 | Chapter 74 – Survivors | 0 |
| 75 | Chapter 75 – Chosen by Who | 0 |
| 76 | Chapter 76 – On the Trail | 0 |
| 77 | Chapter 77 – Bouncy Bullets | 0 |
| 78 | Chapter 78 – Manifestation | 0 |
| 79 | Chapter 79 – Snakebites | 0 |
| 80 | Chapter 80 – Swarm Limits | 0 |
| 81 | Chapter 81 – Duressed to Impress | 0 |
| 82 | Chapter 82 – The Black Lady | 0 |
| 83 | Chapter 83 - The Sixth Floor | 0 |
| 84 | Chapter 84 – Climbing Lead | 0 |
| 85 | Chapter 85 – Stone Cold | 0 |
| 86 | Chapter 86 – Fixation | 0 |
| 87 | Chapter 87 – The Greater Predator | 0 |
| 88 | Chapter 88 – Just Deserts | 0 |
| 89 | Chapter 89 - Spoils | 0 |
| 90 | Chapter 90 – Marching Orders | 0 |
| 91 | Chapter 91 – Not Who, but What | 0 |
| 92 | Chapter 92 – A Beastly Enemy | 0 |
| 93 | Chapter 93 – Bring the House Down | 0 |
| 94 | Chapter 94 – Unwelcome Guests | 0 |
| 95 | Chapter 95 – All’s Well | 0 |
| 96 | Chapter 96 – Beyond the Compound | 0 |
| 97 | Chapter 97 – The Good Doctor | 0 |
| 98 | Chapter 98 - Locksmiths | 0 |
| 99 | Chapter 99 - Elasticity | 0 |
| 100 | Chapter 100 – Hello From the Other Side | 0 |
| 101 | Chapter 101 – Generating Solutions | 0 |
| 102 | Chapter 102 – Flush Them Out | 0 |
| 103 | Chapter 103 – Ballistic Realignment | 0 |
| 104 | Chapter 104 – Unknown Depths | 0 |
| 105 | Release Anouncement! My Big Goblin Space Program Book 2 | 0 |
| 106 | Chapter 105 – Reunion | 0 |
| 107 | Chapter 106 – Babel Debrief | 0 |
| 108 | Chapter 107 – Cthulhu Calibers | 0 |
| 109 | Chapter 108 – Anomalous Properties | 0 |
| 110 | Chapter 109 – Maritime Mayhem. | 0 |
| 111 | Chapter 110 – Hey, Alexa | 0 |
| 112 | Chapter 111 - Hexighast | 0 |
| 113 | Chapter 112 – Aquatic Ingress | 0 |
| 114 | Chapter 113 – Tin Soldiers | 0 |
| 115 | Chapter 114 – The Age of Enlightenment | 0 |
| 116 | Chapter 115 – Tern Tower | 0 |
| 117 | Chapter 116 – Dead Silent | 0 |
| 118 | Chapter 117 – Closing Window | 0 |
| 119 | Chapter 118 – Unintended Consequences | 0 |
| 120 | Chapter 119 – Hodges-Bridger | 0 |
| 121 | Chapter 120 – Dark City | 0 |
| 122 | Chapter 121 – Mark I | 0 |
| 123 | Chapter 122 – The J Line | 0 |
| 124 | Chapter 123 – Arrowheads | 0 |
| 125 | Chapter 124 – LouixCorp | 0 |
| 126 | Chapter 125 – Objective complete | 0 |
| 127 | Chapter 126 – To Be Human | 0 |
| 128 | Chapter 127 – Avenging Angels | 0 |
| 129 | Chapter 128 – Big Guns | 0 |
| 130 | Chapter 129 – Under the Radar | 0 |
| 131 | Chapter 130 – Hex Core | 0 |
| 132 | Chapter 131 – Light Show | 0 |
| 133 | Chapter 132 – Battlefield: Hex Core | 0 |
| 134 | Chapter 133 – Processing Power | 0 |
| 135 | Chapter 134 – Shake-up | 0 |
| 136 | Chapter 135 – Operation Staple | 0 |
| 137 | Chapter 136 – Team Building | 0 |
| 138 | Chapter 137 - Utility | 0 |
| 139 | Chapter 138 - Shortfalls | 0 |
| 140 | Chapter 139 – Home Safe | 0 |
| 141 | Chapter 140 – Interlude – Howie, Besson, Roxy, and Alexa | 0 |
| 142 | Chapter 141 - Interlude – Nona | 0 |
| 143 | Chapter 142 – Proctor | 0 |
| 144 | Chapter 143 – A Friendly Wager | 0 |
| 145 | Chapter 144 – Return to Curahee | 0 |
| 146 | Chapter 145 – Like Old Times | 0 |
| 147 | Chapter 146 – Bessie | 0 |
| 148 | Chapter 147 – Easy 500 Bucks | 0 |
| 149 | Chapter 148 – Big Wood | 0 |
| 150 | Chapter 149 – Reconvene | 0 |
| 151 | Chapter 150 – Shadowing | 0 |
| 152 | Chapter 151 – Druid Bros | 0 |
| 153 | Chapter 152 – The Second Day | 0 |
| 154 | Chapter 153 – Too Much to Ask | 0 |
| 155 | Chapter 154 – Shelter in Place | 0 |
| 156 | Release Anouncement! My Big Goblin Space Program Book 3 | 0 |
| 157 | Chapter 155 – The Fungal Five | 0 |
| 158 | Chapter 156 – Rail Blazers | 0 |
| 159 | Chapter 157 – Uncoordinated Exchange | 0 |
| 160 | Chapter 158 - Redundant | 0 |
| 161 | Chapter 159 – Back on Track | 0 |
| 162 | Chapter 160 – Applicable Skills | 0 |
| 163 | Chapter 161 – Go Hornets | 0 |
| 164 | Chapter 162 – A Long Story - Abridged | 0 |
| 165 | Chapter 163 – Blue Tide | 0 |
| 166 | Chapter 164 – Bullet and Blade | 0 |
| 167 | Chapter 165 – Fire from the Sky | 0 |
| 168 | Chapter 166 – The Beast Without | 0 |
| 169 | Chapter 167 – Carapace and Capacitor | 0 |
| 170 | Chapter 168 – Parallel Op | 0 |
| 171 | Chapter 169 – By Starlight | 0 |
| 172 | Chapter 170 – Dragonguard | 0 |
| 173 | Chapter 171 – He Who Draws Salt from the Earth | 0 |
| 174 | Chapter 172 – Relative Distances | — |
| 175 | Chapter 173 – Once the Storm Clears | — |
| 176 | Chapter 174 – Welcome to the Airborne, Sir Robin | — |
| 177 | Chapter 175 – Unfriendly Skies | — |
| 178 | Chapter 176 – Dragon Perks | — |
| 179 | Chapter 177 – Eldritch Evolutions | — |
| 180 | Chapter 178 – A Foxy Proposition | — |
| 181 | Chapter 179 – Of Loxley | — |
| 182 | Chapter 180 – Temple Approach | — |
| 183 | Chapter 181 – Why is it Always Tunnels? | — |