RR TrackerRR Tracker
RankingsShadow RSArenaStoriesNew StoriesAnalyticsShoutoutsGenresPatreonTracked
Royal Road Tracker
AboutPrivacyRoyal Road

Not affiliated with Royal Road. Data updated every 15 minutes.

Department of Otherworld Rescue [LitRPG, Isekai]

Department of Otherworld Rescue [LitRPG, Isekai]

by ScottWarren

ActionContemporaryFantasyHigh FantasyLitRPG
Shadow rank ~#102 in Contemporary↓1

Each year, teens around the country are spirited away to other worlds to fight on their behalf. This department has been empowered to take all necessary action toward their recovery. Cole had his entire career planned out. Another year in the Airborne, then Ranger School, then applying to Special Forces—until his fireteam was plucked from a war in Syria and thrust into a world of demons with an endless appetite for human hearts. Suddenly, Russian mercs and loyalist fighters didn’t seem so bad. Barely getting his squad to safety with the aid of an enigmatic government organization, the Department of Otherworld Rescue, Cole gets the opportunity to repay the favor by joining as an elite operative responsible for venturing to other worlds to retrive stolen children and teens. These dying, desperate worlds run on strange rules enforced by vindictive gods and omniscient systems, and they’re filled with monsters, demons, and worse. But playing in their sandbox lets Cole and his team share in their rewards. Rewards that could elevate even an ordinary soldier into a one man army, if Cole can overcome the challenges each new world brings. What to expect: Anti-isekai operators - guns and modern tactics vs magic and monsters Team tactics and strategic planning. weak-to-strong progression through hijacking the systems of other worlds Updates 3 times per week Patreon currently 20 chapters ahead

View on Royal RoadEvolutionPatreonSet Alert
Changes shown for: last 7d
24h7d30d90dAll
Current Rank
N/A
Peak Rank
N/A
Followers
6,502
+20
Story Timeline

Started

1y ago

Tracking

3mo ago

OverviewViews and follower statisticsEngagementProseChapters
Favorites
1,522
+24
FVR
0.35%
Rating
4.69
Ratings
913
+20
Reviews
N/A
0
Comments
N/A
0
RS Days
0
Total Chapters
183
Total Words
0
Avg Length
0
Analyzed
0
Chapter Analysis
Word counts and prose metrics for each chapter
#TitleWordsFK GradeDialogueSSPVariation
1Chapter 1 - Don’t Think We’re In Kansas Anymore, Sarge0----
2Chapter 2 - Lewis Fields0----
3Chapter 3 - Nothing to Bragg About0----
4Chapter 4 - Grounded0----
5Chapter 5 - Department of Otherworld Rescue0----
6Chapter 6 – Considerations0----
7Chapter 7 - Get Sorted0----
8Chapter 8 - Kitted Out0----
9Chapter 9 - Curahee0----
10Chapter 10 - Fun with Nature0----
11Chapter 11 - Curahee’s Bounty0----
12Chapter 12 - First Blooding0----
13Chapter 13 - Curahee’s Toll0----
14Chapter 14 - Visitors0----
15Chapter 15 - Stay Classy0----
16Chapter 16 - Trigger-Man0----
17Chapter 17 – Ramming Speed0----
18Chapter 18 – Arquebus Engineer0----
19Chapter 19 – Boss Loot0----
20Chapter 20 – Medical Extraction0----
21Chapter 21 – Silk Forest0----
22Chapter 22 — Alternate Exit Strategy0----
23Chapter 23 – Friendly Faces0----
24Chapter 24 – Last Fall Hold0----
25Chapter 25 – Up the Mountain0----
26Chapter 26 – Like Clockwork0----
27Chapter 27 - Tinkering0----
28Chapter 28 – The Spore Druid’s Castle0----
29Chapter 29 – Ram-head0----
30Chapter 30 – Primary Egress0----
31Chapter 31 – Thieves of Hope0----
32Chapter 32 – Welcome to DOR0----
33Chapter 33 – Exigent Circumstances0----
34Chapter 34 – Curahee Debrief0----
35Chapter 35 – Squire Sophie0----
36Chapter 36 – Norn and Bjorn0----
37Chapter 37 – Coordinated Extraction0----
38Chapter 38 – Team Dynamics0----
39Chapter 39 – The Path0----
40Chapter 40 – Vael0----
41Chapter 41 – Trolls0----
42Chapter 42 – Making Tracks0----
43Chapter 43 – Well and Truly Alone0----
44Chapter 44 — Local Talent0----
45Chapter 45 – The Scar and the Scarred0----
46Chapter 46 - Best Laid Plans0----
47Chapter 47 – Positive ID0----
48Chapter 48 – No Warning0----
49Chapter 49 – Teachable Moment0----
50Chapter 50 – External Motivation0----
51Chapter 51 – Leading the Charge0----
52Chapter 52 – Power Differential0----
53Chapter 53 – Why We Do It0----
54Chapter 54 – At What Cost0----
55Chapter 55 – Baby Steps0----
56Chapter 56 – Home Away From Home Away From Home0----
57Chapter 57 – Vael Debrief0----
58Chapter 58 – Brutal Methodology0----
59Chapter 59 – Basic Training0----
60Chapter 60 – Caught Between0----
61Chapter 61 – Pivot Points0----
62Chapter 62 – Branching Paths0----
63Chapter 63 – A Road Well Traveled0----
64Chapter 64 – Book of Babel0----
65Chapter 65 - Tinkering0----
66Chapter 66 - The Outside Perspective0----
67Chapter 67 – Ports of Call0----
68Chapter 68 - Babel0----
69Chapter 69 – Those Who Fear the Road Ahead0----
70Chapter 70 – Field Chatter0----
71Chapter 71 – Brand Identity0----
72Chapter 72 – Not Risking Maybe0----
73Chapter 73 – Ape-out0----
74Chapter 74 – Survivors0----
75Chapter 75 – Chosen by Who0----
76Chapter 76 – On the Trail0----
77Chapter 77 – Bouncy Bullets0----
78Chapter 78 – Manifestation0----
79Chapter 79 – Snakebites0----
80Chapter 80 – Swarm Limits0----
81Chapter 81 – Duressed to Impress0----
82Chapter 82 – The Black Lady0----
83Chapter 83 - The Sixth Floor0----
84Chapter 84 – Climbing Lead0----
85Chapter 85 – Stone Cold0----
86Chapter 86 – Fixation0----
87Chapter 87 – The Greater Predator0----
88Chapter 88 – Just Deserts0----
89Chapter 89 - Spoils0----
90Chapter 90 – Marching Orders0----
91Chapter 91 – Not Who, but What0----
92Chapter 92 – A Beastly Enemy0----
93Chapter 93 – Bring the House Down0----
94Chapter 94 – Unwelcome Guests0----
95Chapter 95 – All’s Well0----
96Chapter 96 – Beyond the Compound0----
97Chapter 97 – The Good Doctor0----
98Chapter 98 - Locksmiths0----
99Chapter 99 - Elasticity0----
100Chapter 100 – Hello From the Other Side0----
101Chapter 101 – Generating Solutions0----
102Chapter 102 – Flush Them Out0----
103Chapter 103 – Ballistic Realignment0----
104Chapter 104 – Unknown Depths0----
105Release Anouncement! My Big Goblin Space Program Book 20----
106Chapter 105 – Reunion0----
107Chapter 106 – Babel Debrief0----
108Chapter 107 – Cthulhu Calibers0----
109Chapter 108 – Anomalous Properties0----
110Chapter 109 – Maritime Mayhem.0----
111Chapter 110 – Hey, Alexa0----
112Chapter 111 - Hexighast0----
113Chapter 112 – Aquatic Ingress0----
114Chapter 113 – Tin Soldiers0----
115Chapter 114 – The Age of Enlightenment0----
116Chapter 115 – Tern Tower0----
117Chapter 116 – Dead Silent0----
118Chapter 117 – Closing Window0----
119Chapter 118 – Unintended Consequences0----
120Chapter 119 – Hodges-Bridger0----
121Chapter 120 – Dark City0----
122Chapter 121 – Mark I0----
123Chapter 122 – The J Line0----
124Chapter 123 – Arrowheads0----
125Chapter 124 – LouixCorp0----
126Chapter 125 – Objective complete0----
127Chapter 126 – To Be Human0----
128Chapter 127 – Avenging Angels0----
129Chapter 128 – Big Guns0----
130Chapter 129 – Under the Radar0----
131Chapter 130 – Hex Core0----
132Chapter 131 – Light Show0----
133Chapter 132 – Battlefield: Hex Core0----
134Chapter 133 – Processing Power0----
135Chapter 134 – Shake-up0----
136Chapter 135 – Operation Staple0----
137Chapter 136 – Team Building0----
138Chapter 137 - Utility0----
139Chapter 138 - Shortfalls0----
140Chapter 139 – Home Safe0----
141Chapter 140 – Interlude – Howie, Besson, Roxy, and Alexa0----
142Chapter 141 - Interlude – Nona0----
143Chapter 142 – Proctor0----
144Chapter 143 – A Friendly Wager0----
145Chapter 144 – Return to Curahee0----
146Chapter 145 – Like Old Times0----
147Chapter 146 – Bessie0----
148Chapter 147 – Easy 500 Bucks0----
149Chapter 148 – Big Wood0----
150Chapter 149 – Reconvene0----
151Chapter 150 – Shadowing0----
152Chapter 151 – Druid Bros0----
153Chapter 152 – The Second Day0----
154Chapter 153 – Too Much to Ask0----
155Chapter 154 – Shelter in Place0----
156Release Anouncement! My Big Goblin Space Program Book 30----
157Chapter 155 – The Fungal Five0----
158Chapter 156 – Rail Blazers0----
159Chapter 157 – Uncoordinated Exchange0----
160Chapter 158 - Redundant0----
161Chapter 159 – Back on Track0----
162Chapter 160 – Applicable Skills0----
163Chapter 161 – Go Hornets0----
164Chapter 162 – A Long Story - Abridged0----
165Chapter 163 – Blue Tide0----
166Chapter 164 – Bullet and Blade0----
167Chapter 165 – Fire from the Sky0----
168Chapter 166 – The Beast Without0----
169Chapter 167 – Carapace and Capacitor0----
170Chapter 168 – Parallel Op0----
171Chapter 169 – By Starlight0----
172Chapter 170 – Dragonguard0----
173Chapter 171 – He Who Draws Salt from the Earth0----
174Chapter 172 – Relative Distances—----
175Chapter 173 – Once the Storm Clears—----
176Chapter 174 – Welcome to the Airborne, Sir Robin—----
177Chapter 175 – Unfriendly Skies—----
178Chapter 176 – Dragon Perks—----
179Chapter 177 – Eldritch Evolutions—----
180Chapter 178 – A Foxy Proposition—----
181Chapter 179 – Of Loxley—----
182Chapter 180 – Temple Approach—----
183Chapter 181 – Why is it Always Tunnels?—----