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DIE TRYING [A Roguelite Extraction LitRPG]

DIE TRYING [A Roguelite Extraction LitRPG]

by Mark Arrows

ActionAdventureComedyFantasyFirst Contact
Shadow rank ~#70 in Comedy↑37

Jump into a fantasy deathworld. Smuggle magical loot and refugees back to Earth. Try not to die. Michael Wade's only goal in life was to get rich or die trying - and that's gotten a lot more literal recently.Stuck in retail hell, his days were spent paycheck to paycheck between broke and completely screwed.Until a desperate god offers him the ultimate side hustle: running a nightly smuggling operation between his bedroom and another world entirely. One filled with spells, treasure, and as much magical contraband as he can stuff into his pockets. One small problem: The plucky band of heroes destined to save the world failed centuries ago and everything's gone downhill since. The land has become a goddamn deathtrap and for every bit of gold that glitters, there's something trying to kill or eat him - usually both. But with a reality-bending video game System to exploit, past gaming years as a min/maxing fanatic, and a chaotic god texting him questionably useful advice - he might survive long enough to get things rolling.   ------------ What to expect ------------A day by day full adventure story! [+] Constant focus on discovering and adding builds. [+] Rules-as-written exploits. [+] Long detailed loops. [+] Highly unique post apocalyptic fantasy world running on fumes. [+] Tax evasion. Written by the author of 12 Miles Below.Schedule: Mondays at 9:00AM PST!Discord link!Give it a shot :]

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Current Rank
N/A
Peak Rank
N/A
Followers
8,193
+4
Story Timeline

Started

1y ago

Tracking

2mo ago

OverviewViews and follower statisticsEngagementProseChapters
Favorites
1,873
+12
FVR
0.30%
Rating
4.57
Ratings
1,083
+9
Reviews
N/A
0
Comments
N/A
0
RS Days
0

Views and follower statistics

Follow the story's audience level and its rate of change.

24h7d30d90dAll

Current followers

8,193

Follower change

+4

Current views

2,688,030

View change

+4,029
Followers over time
The observed total at each collection point
12-hour momentum calendar
Every day is split into AM and PM UTC. Brighter cells mark stronger follower gains.

Oct 2, 00:00 – Oct 2, 12:00 UTC

Current partial window

+2

followers in this window

Mon
Tue
Wed
Thu
Fri
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Sun
Sep
Oct
AMPMinside each day
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Followers gained per 12 hours
Change between the last observations in consecutive 12-hour UTC windows. The current incomplete window is faded.

In the selected period, the story gained 1.0 followers per 1,000 additional views.