RR TrackerRR Tracker
RankingsShadow RSArenaStoriesNew StoriesAnalyticsShoutoutsGenresPatreonTracked
Royal Road Tracker
AboutPrivacyRoyal Road

Not affiliated with Royal Road. Data updated every 15 minutes.

Rune

Rune

by Aetheo

ActionAdventureCraftingDramaFemale Lead
Shadow rank ~#2012 in Sci-fi↓1425

Four years ago, Alex was one of the first players of an experimental VR game called Rune, where death came suddenly and all the players had were a pitifully small health pool and a few runes nobody knew how to use. Today, the situation is better: Crafters manage item creation in the cities, while Fighters take those items into the world’s portals, slowly expanding the reach of civilization in spite of the randomly appearing monsters. With civilization comes systems of power, and in the meantime, Alex lost her position, if not the prestige. Then, a routine job leads to the unexpected, and Alex is left to rebuild herself into a new image. This time, with other powers already established… and nipping at her heels. (Harem is tagged but it's honestly polyamory. I hate the word harem but given that some people would interpret it as such, in it goes.)

View on Royal RoadEvolutionSet Alert
Changes shown for: last 24h
24h7d30d90dAll
Current Rank
N/A
Peak Rank
N/A
Followers
77
+1
Story Timeline

Started

9y ago

OverviewViews and follower statisticsEngagementProseChapters
Favorites
12
0
FVR
0.20%
Rating
4.33
Ratings
12
0
Reviews
N/A
0
Comments
N/A
0
RS Days
0
Total Chapters
44
Total Words
0
Avg Length
0
Analyzed
0
Chapter Analysis
Word counts and prose metrics for each chapter
#TitleWordsFK GradeDialogueSSPVariation
1Introductions 1: The Guild and the Mercenary—----
2Introductions 2: Endings as Beginnings—----
3Introductions 3: The DMQ; Department of Magical Questing—----
4Introductions 4: An Ear to the Ground—----
5Introductions 5: Select—----
6Pileup 1: Broke—----
7Pileup 2: The Crowd—----
8Pileup 3: Options Open, Goals Close—----
9Pileup 4: A Story and a Plot—----
10Pileup 5: The Quest Begins—----
11Pileup 6: Testing and Creation—----
12Pileup 7: Tools for the Job—----
13Pileup 8: A Quick Test—----
14Pileup 9: No Plan Survives Contact with the Allies—----
15Pileup 10: Tension—----
16Pileup 11: Realistic Methods—----
17Pileup 12: Contextually Effective Policy—----
18Pileup 13: Imperfect Setup—----
19Pileup 14: Good Chances—----
20Pileup 15: Process—----
21Pileup 16: Moving Forward—----
22Pileup 17: Findings—----
23Pileup A: Ell Interlude—----
24Pileup 18: Rebuild—----
25Pileup 19: Shift—----
26Webs 1: Meeting—----
27Pileup 20: Gathering—----
28Pileup 21: Alternates—----
29Pileup 22: Composition—----
30Pileup 23: Changed—----
31Pileup 24: Tides—----
32Pileup 25: Personal Iteration—----
33Webs 2/Pileup 25.5: Correction—----
34Pileup 26: Agreement—----
35Webs 3: Favors—----
36Pileup 27: Forward—----
37Pileup 28: Dealings—----
38Pileup 29: Perceptions—----
39Pileup 30: Once More—----
40Pileup 31: Decisions Unmade but Determined—----
41Webs 4: Draw Back the String—----
42Pileup 32: Watched—----
43Pileup 33: Teleport—----
44Pileup 34: Routing—----