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Strength Based Wizard (BOOK 2 COMPLETE)

Strength Based Wizard (BOOK 2 COMPLETE)

by RMCollinwood

LitRPGUrban FantasyProgressionStrategyComedy
Shadow rank ~391–471 in Comedy↓75

For some wizards, Intelligence is just a dump stat. Joseph Sullivan is at an all-time low. He lost his job, his fiancée dumped him, he moved back to the Midwest and currently lives in his parent’s basement—oh, and his workout was just interrupted with the arrival of the System. Earth has become a playing field in a contest amongst the gods, where mortals are the pawns. The winning god gets the glory, and their chosen champion gets a single wish. The first stage of this game: Tutorial – Class Selection. Provided the ideal stat array for a physical, combat-focused class, the choice for Joe is obvious. Until he fat thumbs the selection screen and ends up selecting Spellcaster. His starting Intelligence stat? 1. With a useless class selection and only his raw testosterone-fueled strength to back him up, Joe decides class optimization is for dummies. Pumping all stat points in Strength, he hopes to not only survive the contest of the gods, but to win the whole damned thing. After all, a real wizard should be measured by how much they can bench! . . . . . . . . . . What to expect: - A slower-paced beginning  - A System Integration story that will shift into a System Apocalypse story - GameLit / LitRPG elements weaved into detailed character arcs - Party dynamics  . . . . . . . . . . RELEASE SCHEDULE: Generally one chapter a week, as time permits.  Book 1: Chapters 1 - 69. Book 2: 70 - 120. Book 3: 121- ongoing. . . . . . . . . . . Enjoying SBW and want to explore other LitRPGs and join a community of other readers who love the genre? Check out the LitRPG Facebook Groups.  In particular, Litrpg Books is a great one!

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Story Timeline

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OverviewEngagementProseChapters
Favorites
N/A
0
FVR
0.32%
Rating
4.55
Ratings
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0
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RS Days
0
Total Chapters
131
Total Words
0
Avg Length
0
Analyzed
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Chapter Analysis
Word counts and prose metrics for each chapter
#TitleWordsFK GradeDialogueSSPVariation
10. Prologue - The Trickster0----
201. Welcome to the End of the World (As You Know It)0----
302. Entering the Game0----
403. Misclick0----
504. The Wrong Side of the Bed0----
6
05. Elimination - Type: Culling
0
-
-
-
-
706. A Clear Mind0----
807. Gate Initiation, Part I (Toto, I don't think we're in Cleveland anymore)0----
908. Gate Initiation, Part II (I Entered the Game and All I Got Were These Lousy Cantrips!)0----
1009. Gate Initiation, Part III (Here, there be gobblins!)0----
1110. Gate Initiation, Part IV (Class Struggle)0----
1211. Gate Initiation, Part V (From Each According to His Ability Scores)0----
1312. Gate Initiation, Part VI (Full Jelly Jacket)0----
1413. Gate Initiation, Part VII (Back Up the Rabbit Hole)0----
15AUTHOR'S NOTE: Rising Stars, Official Artwork & Reader Appreciation0----
1614. No Place Like Home; Human Nature0----
1715. Ex 0----
1816. How to Win Friends & Level Up, Part I (Admitting you lost the breakup)0----
1917. How to Win Friends & Level Up, Part II (Tools for the Job)0----
2018. How to Win Friends & Level Up, Part III (Who would want this?)0----
2119 How to Win Friends & Level Up, Part IV (I really want this!)0----
2220. How to Win Friends & Level Up, Part V (Team Building Exercise) 0----
2321. How to Win Friends & Level Up, Part VI (Cheers!)0----
2422. After Hours at Graveyard Castle, Part I (Solo)0----
2523. After Hours at Graveyard Castle, Part II (Punching In)0----
2624. After Hours at Graveyard Castle, Part III (Putting in Work)0----
2725. After Hours at Graveyard Castle, Part IV (Tour Guide)0----
2826. After Hours at Graveyard Castle, Part V (Honey over Vinegar)0----
2927. After Hours at Graveyard Castle, Part VI (Sweat)0----
3028. Muscle Man's Self-Improvement Guide, Part I0----
3129. Muscle Man's Self-Improvement Guide, Part II 0----
3230. Muscle Man's Self-Improvement Guide, Part III0----
3331. Yer a Wizard, Joseph! Act Like One, Part I0----
3432. Yer a Wizard, Joseph! Act Like One, Part II0----
3533. Yer a Wizard, Joseph! Act Like One, Part III0----
3634. Yer a Wizard, Joseph! Act Like One, Part IV0----
3735. The Flying Monkey0----
3836. Class Sessions, Part I (Doing Your Homework) 0----
3937. Class Sessions, Part II (Teacher's Pet)0----
4038. Class Sessions, Part III (Open Enrollment)0----
4139. Beyond the Bronze Horizon, Part I0----
4240. Beyond the Bronze Horizon, Part II0----
4341. Grain & Flesh0----
4442. The Farm, Part I0----
4543. The Farm, Part II0----
4644. The Farm, Part III0----
4745. The Farm, Part IV0----
4846. Country Roads0----
4947. The City, Part I (Arrival)0----
5048. The City, Part II.1 (Lean Cat, Mean City; Part 1 of 2)0----
5149. The City, Part II.2 (Lean Cat, Mean City; Part 2 of 2)0----
5250. The City, Part III (Hunters)0----
5351. The City, Part IV (Dust & Dragon Lore)0----
5452. The City, Part V (Preparations; Departure)0----
5553. The Climb & Grind0----
56New Artwork for Strength Based Wizard!0----
5754. The Pack0----
5855. Where the Not-Deer Roam0----
5956. The Nest, Part I (Babysitters)0----
6057. The Nest, Part II.1 (Cradle Robbers, Part 1 of 2)0----
6158. The Nest, Part II.2 (Cradle Robbers, Part 2 of 2)0----
6259. The Nest, Part III (Sloth)0----
6360. Look Out!0----
6461. The Plunge0----
6562. The Hive0----
6663. El Presidente0----
6764. Dire Circumstances0----
6865. Enter: Muscle Mage0----
6966. Wizard Battle!0----
7067. Return to the Old Gobblin Factory0----
7168. Now Entering... Cleveland, Ohio0----
7269. How the Game is Played (END OF BOOK 1)0----
73Book 1 Epilogues0----
74AUTHOR'S NOTE: End of Book 10----
75Character Sheets (End of Book 1)0----
76Book 2 Prologue0----
7770. Yomhalde, Part I (Quest) [Start of Book 2]0----
7871. Yomhalde, Part II (Catch & Release)0----
7972. No Money, More Problems0----
8073. A Full House0----
8174. Liv0----
8275. Chrome0----
8376. Gate Crashers0----
8477. Sugar on the Tongue0----
8578. Considerations0----
8679. The Esteemed Mr. Labonte 0----
8780. Harvest Guild, Part I0----
8881. Harvest Guild, Part II0----
8982. Echoes of a Dead World, Part I (Old Friends)0----
9083. Echoes of a Dead World, Part II (Help Us, Joe! You're Our Only Hope.)0----
9184. Echoes of a Dead World, Part III0----
9285. Echoes of a Dead World, Part IV0----
9386. Echoes of a Dead World, Part V0----
9487. Echoes of a Dead World, Part VI0----
9588. Options, Options Galore0----
9689. Barrier Guardian, Part I0----
9790. Chernobog I0----
9891. A Gathering Storm0----
9992. Darkening Skies0----
10093. Barrier Guardian, Part II (Quest Update)0----
10194. Barrier Guardian, Part III (Death's Doorstep)0----
10295. Barrier Guardian, Part IV (Dance Macabre, 1 of 3)0----
10396. Barrier Guardian, Part V (Dance Macabre, 2 of 3)0----
10497. Barrier Guardian, Part VI (Dance Macabre, 3 of 3)0----
10598. Castle Archewald, Part I (Arrival)0----
10699. Castle Archewald, Part II (Dinner Service)0----
107100. Castle Archewald, Part III (House Tour)0----
108101. Castle Archewald, Part IV (The Category Is... Trousers!)0----
109102. Castle Archewald, Part V (Loch Stray)0----
110103. Castle Archewald, Part VI (Equipment)0----
111104. Abilities0----
112105. Legs and Lore0----
113106. Hollowroot Bastion, Part I0----
114107. Hollowroot Bastion, Part II0----
115108. Hollowroot Bastion, Part III0----
116109. Hollowroot Bastion, Part IV0----
117110. Chase Guild, Part I (What Is My Life?)0----
118111. Chase Guild, Part II (First Impressions and Follies)0----
119112. Negotiation0----
120113. Fourth of July0----
121114. Joint Guild Exercise, Part I (Reality)0----
122115. Joint Guild Exercise, Part II (Wolf and Shark)0----
123116. Joint Guild Exercise, Part III (Displays of Power 1)0----
124117. Joint Guild Exercise, Part IV (Displays of Power 2)0----
125118. Imp King, Part I (Muscles vs Mobs)0----
126119. Imp King, Part II (The Last Stand)0----
127120. Phase 2 Commence (End of Book 2)0----
128Book 2 Epilogues0----
129AUTHOR'S NOTE: End of Book 20----
130121. Now Streaming on all Devices...! (Beginning of Book 3)0----
131122. Hanging by a Thread0----