
by RMCollinwood
For some wizards, Intelligence is just a dump stat. Joseph Sullivan is at an all-time low. He lost his job, his fiancée dumped him, he moved back to the Midwest and currently lives in his parent’s basement—oh, and his workout was just interrupted with the arrival of the System. Earth has become a playing field in a contest amongst the gods, where mortals are the pawns. The winning god gets the glory, and their chosen champion gets a single wish. The first stage of this game: Tutorial – Class Selection. Provided the ideal stat array for a physical, combat-focused class, the choice for Joe is obvious. Until he fat thumbs the selection screen and ends up selecting Spellcaster. His starting Intelligence stat? 1. With a useless class selection and only his raw testosterone-fueled strength to back him up, Joe decides class optimization is for dummies. Pumping all stat points in Strength, he hopes to not only survive the contest of the gods, but to win the whole damned thing. After all, a real wizard should be measured by how much they can bench! . . . . . . . . . . What to expect: - A slower-paced beginning - A System Integration story that will shift into a System Apocalypse story - GameLit / LitRPG elements weaved into detailed character arcs - Party dynamics . . . . . . . . . . RELEASE SCHEDULE: Generally one chapter a week, as time permits. Book 1: Chapters 1 - 69. Book 2: 70 - 120. Book 3: 121- ongoing. . . . . . . . . . . Enjoying SBW and want to explore other LitRPGs and join a community of other readers who love the genre? Check out the LitRPG Facebook Groups. In particular, Litrpg Books is a great one!
| # | Title | Words |
|---|---|---|
| 1 | 0. Prologue - The Trickster | 0 |
| 2 | 01. Welcome to the End of the World (As You Know It) | 0 |
| 3 | 02. Entering the Game | 0 |
| 4 | 03. Misclick | 0 |
| 5 | 04. The Wrong Side of the Bed | 0 |
| 6 |
| 05. Elimination - Type: Culling |
| 0 |
| 7 | 06. A Clear Mind | 0 |
| 8 | 07. Gate Initiation, Part I (Toto, I don't think we're in Cleveland anymore) | 0 |
| 9 | 08. Gate Initiation, Part II (I Entered the Game and All I Got Were These Lousy Cantrips!) | 0 |
| 10 | 09. Gate Initiation, Part III (Here, there be gobblins!) | 0 |
| 11 | 10. Gate Initiation, Part IV (Class Struggle) | 0 |
| 12 | 11. Gate Initiation, Part V (From Each According to His Ability Scores) | 0 |
| 13 | 12. Gate Initiation, Part VI (Full Jelly Jacket) | 0 |
| 14 | 13. Gate Initiation, Part VII (Back Up the Rabbit Hole) | 0 |
| 15 | AUTHOR'S NOTE: Rising Stars, Official Artwork & Reader Appreciation | 0 |
| 16 | 14. No Place Like Home; Human Nature | 0 |
| 17 | 15. Ex | 0 |
| 18 | 16. How to Win Friends & Level Up, Part I (Admitting you lost the breakup) | 0 |
| 19 | 17. How to Win Friends & Level Up, Part II (Tools for the Job) | 0 |
| 20 | 18. How to Win Friends & Level Up, Part III (Who would want this?) | 0 |
| 21 | 19 How to Win Friends & Level Up, Part IV (I really want this!) | 0 |
| 22 | 20. How to Win Friends & Level Up, Part V (Team Building Exercise) | 0 |
| 23 | 21. How to Win Friends & Level Up, Part VI (Cheers!) | 0 |
| 24 | 22. After Hours at Graveyard Castle, Part I (Solo) | 0 |
| 25 | 23. After Hours at Graveyard Castle, Part II (Punching In) | 0 |
| 26 | 24. After Hours at Graveyard Castle, Part III (Putting in Work) | 0 |
| 27 | 25. After Hours at Graveyard Castle, Part IV (Tour Guide) | 0 |
| 28 | 26. After Hours at Graveyard Castle, Part V (Honey over Vinegar) | 0 |
| 29 | 27. After Hours at Graveyard Castle, Part VI (Sweat) | 0 |
| 30 | 28. Muscle Man's Self-Improvement Guide, Part I | 0 |
| 31 | 29. Muscle Man's Self-Improvement Guide, Part II | 0 |
| 32 | 30. Muscle Man's Self-Improvement Guide, Part III | 0 |
| 33 | 31. Yer a Wizard, Joseph! Act Like One, Part I | 0 |
| 34 | 32. Yer a Wizard, Joseph! Act Like One, Part II | 0 |
| 35 | 33. Yer a Wizard, Joseph! Act Like One, Part III | 0 |
| 36 | 34. Yer a Wizard, Joseph! Act Like One, Part IV | 0 |
| 37 | 35. The Flying Monkey | 0 |
| 38 | 36. Class Sessions, Part I (Doing Your Homework) | 0 |
| 39 | 37. Class Sessions, Part II (Teacher's Pet) | 0 |
| 40 | 38. Class Sessions, Part III (Open Enrollment) | 0 |
| 41 | 39. Beyond the Bronze Horizon, Part I | 0 |
| 42 | 40. Beyond the Bronze Horizon, Part II | 0 |
| 43 | 41. Grain & Flesh | 0 |
| 44 | 42. The Farm, Part I | 0 |
| 45 | 43. The Farm, Part II | 0 |
| 46 | 44. The Farm, Part III | 0 |
| 47 | 45. The Farm, Part IV | 0 |
| 48 | 46. Country Roads | 0 |
| 49 | 47. The City, Part I (Arrival) | 0 |
| 50 | 48. The City, Part II.1 (Lean Cat, Mean City; Part 1 of 2) | 0 |
| 51 | 49. The City, Part II.2 (Lean Cat, Mean City; Part 2 of 2) | 0 |
| 52 | 50. The City, Part III (Hunters) | 0 |
| 53 | 51. The City, Part IV (Dust & Dragon Lore) | 0 |
| 54 | 52. The City, Part V (Preparations; Departure) | 0 |
| 55 | 53. The Climb & Grind | 0 |
| 56 | New Artwork for Strength Based Wizard! | 0 |
| 57 | 54. The Pack | 0 |
| 58 | 55. Where the Not-Deer Roam | 0 |
| 59 | 56. The Nest, Part I (Babysitters) | 0 |
| 60 | 57. The Nest, Part II.1 (Cradle Robbers, Part 1 of 2) | 0 |
| 61 | 58. The Nest, Part II.2 (Cradle Robbers, Part 2 of 2) | 0 |
| 62 | 59. The Nest, Part III (Sloth) | 0 |
| 63 | 60. Look Out! | 0 |
| 64 | 61. The Plunge | 0 |
| 65 | 62. The Hive | 0 |
| 66 | 63. El Presidente | 0 |
| 67 | 64. Dire Circumstances | 0 |
| 68 | 65. Enter: Muscle Mage | 0 |
| 69 | 66. Wizard Battle! | 0 |
| 70 | 67. Return to the Old Gobblin Factory | 0 |
| 71 | 68. Now Entering... Cleveland, Ohio | 0 |
| 72 | 69. How the Game is Played (END OF BOOK 1) | 0 |
| 73 | Book 1 Epilogues | 0 |
| 74 | AUTHOR'S NOTE: End of Book 1 | 0 |
| 75 | Character Sheets (End of Book 1) | 0 |
| 76 | Book 2 Prologue | 0 |
| 77 | 70. Yomhalde, Part I (Quest) [Start of Book 2] | 0 |
| 78 | 71. Yomhalde, Part II (Catch & Release) | 0 |
| 79 | 72. No Money, More Problems | 0 |
| 80 | 73. A Full House | 0 |
| 81 | 74. Liv | 0 |
| 82 | 75. Chrome | 0 |
| 83 | 76. Gate Crashers | 0 |
| 84 | 77. Sugar on the Tongue | 0 |
| 85 | 78. Considerations | 0 |
| 86 | 79. The Esteemed Mr. Labonte | 0 |
| 87 | 80. Harvest Guild, Part I | 0 |
| 88 | 81. Harvest Guild, Part II | 0 |
| 89 | 82. Echoes of a Dead World, Part I (Old Friends) | 0 |
| 90 | 83. Echoes of a Dead World, Part II (Help Us, Joe! You're Our Only Hope.) | 0 |
| 91 | 84. Echoes of a Dead World, Part III | 0 |
| 92 | 85. Echoes of a Dead World, Part IV | 0 |
| 93 | 86. Echoes of a Dead World, Part V | 0 |
| 94 | 87. Echoes of a Dead World, Part VI | 0 |
| 95 | 88. Options, Options Galore | 0 |
| 96 | 89. Barrier Guardian, Part I | 0 |
| 97 | 90. Chernobog I | 0 |
| 98 | 91. A Gathering Storm | 0 |
| 99 | 92. Darkening Skies | 0 |
| 100 | 93. Barrier Guardian, Part II (Quest Update) | 0 |
| 101 | 94. Barrier Guardian, Part III (Death's Doorstep) | 0 |
| 102 | 95. Barrier Guardian, Part IV (Dance Macabre, 1 of 3) | 0 |
| 103 | 96. Barrier Guardian, Part V (Dance Macabre, 2 of 3) | 0 |
| 104 | 97. Barrier Guardian, Part VI (Dance Macabre, 3 of 3) | 0 |
| 105 | 98. Castle Archewald, Part I (Arrival) | 0 |
| 106 | 99. Castle Archewald, Part II (Dinner Service) | 0 |
| 107 | 100. Castle Archewald, Part III (House Tour) | 0 |
| 108 | 101. Castle Archewald, Part IV (The Category Is... Trousers!) | 0 |
| 109 | 102. Castle Archewald, Part V (Loch Stray) | 0 |
| 110 | 103. Castle Archewald, Part VI (Equipment) | 0 |
| 111 | 104. Abilities | 0 |
| 112 | 105. Legs and Lore | 0 |
| 113 | 106. Hollowroot Bastion, Part I | 0 |
| 114 | 107. Hollowroot Bastion, Part II | 0 |
| 115 | 108. Hollowroot Bastion, Part III | 0 |
| 116 | 109. Hollowroot Bastion, Part IV | 0 |
| 117 | 110. Chase Guild, Part I (What Is My Life?) | 0 |
| 118 | 111. Chase Guild, Part II (First Impressions and Follies) | 0 |
| 119 | 112. Negotiation | 0 |
| 120 | 113. Fourth of July | 0 |
| 121 | 114. Joint Guild Exercise, Part I (Reality) | 0 |
| 122 | 115. Joint Guild Exercise, Part II (Wolf and Shark) | 0 |
| 123 | 116. Joint Guild Exercise, Part III (Displays of Power 1) | 0 |
| 124 | 117. Joint Guild Exercise, Part IV (Displays of Power 2) | 0 |
| 125 | 118. Imp King, Part I (Muscles vs Mobs) | 0 |
| 126 | 119. Imp King, Part II (The Last Stand) | 0 |
| 127 | 120. Phase 2 Commence (End of Book 2) | 0 |
| 128 | Book 2 Epilogues | 0 |
| 129 | AUTHOR'S NOTE: End of Book 2 | 0 |
| 130 | 121. Now Streaming on all Devices...! (Beginning of Book 3) | 0 |
| 131 | 122. Hanging by a Thread | 0 |